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6c23840737
- Utilize DISTVERSION (simplifies things) - Sort the knobs, cleanup OPTIONS a bit, fix a typo - Rename DEDICATED option to SERVER - Define USE_GL more strictly as "glu" instead of vague "yes" - Reformat port description for better readability
19 lines
886 B
Plaintext
19 lines
886 B
Plaintext
Cube is a 3D First Person Shooter that uses OpenGL and SDL. It features:
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- Single- and multi-player gameplay
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- In-engine editing of geometry in full 3D (you fly around the map, point
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and drag stuff to select or modify it), which can even be done with
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multiple people at once
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- Simplistic, but effective fine grain vertex lighting that looks like
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lightmapping and can do dynamic lights and shadows
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- No need for any kind of map precompilation, even lighting is done on fly
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- Very simplistic quad-tree world structure that can do slopes (height-
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fields with caps) and slants, water
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- Decent collision detection and physics
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- Client/server networking that goes a long way in giving a lag-free game
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experience
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- Doom/Quake-style singleplayer and multiplayer game with some
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uncompromising brutal old-school gameplay
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WWW: http://www.cubeengine.com/
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