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84 lines
2.3 KiB
Makefile
84 lines
2.3 KiB
Makefile
# New ports collection makefile for: heroes
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# Date created: 15 August 2000
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# Whom: Maxim Sobolev <sobomax@FreeBSD.org>
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#
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# $FreeBSD$
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#
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PORTNAME= heroes
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PORTVERSION= 0.21
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PORTREVISION= 6
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
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MASTER_SITE_SUBDIR= ${PORTNAME}
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DISTFILES= ${PORTNAME}-${PORTVERSION}${EXTRACT_SUFX} \
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${DATADISTNAME}${EXTRACT_SUFX} \
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${SOUNDISTNAME}${EXTRACT_SUFX} \
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${MUSICDISTNAME}${EXTRACT_SUFX}
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#PATCH_SITES= ftp://heroes.sourceforge.net/pub/heroes/patches/
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#PATCHFILES= heroes-0.7-errata.patch
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MAINTAINER= jre@vineyard.net
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COMMENT= A game of yore similar to the "Tron" and "Nibbles"
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DATAVERSION= 1.5
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SOUNDVERSION= 1.0
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MUSICVERSION= 1.0
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DATADISTNAME= ${PORTNAME}-data-${DATAVERSION}
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SOUNDISTNAME= ${PORTNAME}-sound-effects-${SOUNDVERSION}
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MUSICDISTNAME= ${PORTNAME}-sound-tracks-${MUSICVERSION}
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DATASRC= ${WRKDIR}/${DATADISTNAME}
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SOUNDSRC= ${WRKDIR}/${SOUNDISTNAME}
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MUSICSRC= ${WRKDIR}/${MUSICDISTNAME}
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USE_X_PREFIX= yes
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USE_SDL= mixer sdl
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USE_GETOPT_LONG= yes
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USE_GMAKE= yes
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USE_ICONV= yes
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USE_GETTEXT= yes
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GNU_CONFIGURE= yes
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CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL}
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CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" \
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MAKEINFO="makeinfo --no-split"
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CONFIGURE_ARGS= --with-sdl_mixer=${LOCALBASE} --without-gii --without-ggi
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.if defined(WITH_OPTIMIZED_CFLAGS)
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CONFIGURE_ARGS+=--enable-optimizations
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.else
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CONFIGURE_ARGS+=--disable-optimizations
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.endif
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MAN6= heroes.6 heroeslvl.6
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INFO= heroes
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CPPFLAGS= -I${LOCALBASE}/include ${PTHREAD_CFLAGS}
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LDFLAGS= -L${LOCALBASE}/lib -lsmpeg ${PTHREAD_LIBS}
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pre-everything::
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.ifndef(WITH_OPTIMIZED_CFLAGS)
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@${ECHO_MSG} '>>>'
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@${ECHO_MSG} '>>> You can enable extra optimizations by defining WITH_OPTIMIZED_CFLAGS'
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@${ECHO_MSG} ">>> For example, 'make WITH_OPTIMIZED_CFLAGS=yes'"
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@${ECHO_MSG} '>>>'
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.endif
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post-patch:
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@for dir in ${DATASRC} ${SOUNDSRC} ${MUSICSRC}; do \
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${FIND} $${dir} -name "Makefile*" | ${XARGS} ${RM}; \
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done
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@${RM} -f ${WRKSRC}/lib/getopt.h
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@${RM} -f ${WRKSRC}/doc/*.info*
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post-install:
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.for dir in levels pics tilesets
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${MKDIR} ${DATADIR}/${dir}
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${INSTALL_DATA} ${DATASRC}/${dir}/* ${DATADIR}/${dir}
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.endfor
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${MKDIR} ${DATADIR}/sfx
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${INSTALL_DATA} ${SOUNDSRC}/*.wav ${SOUNDSRC}/sfx.conf ${DATADIR}/sfx
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${MKDIR} ${DATADIR}/mod
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${INSTALL_DATA} ${MUSICSRC}/*.xm ${MUSICSRC}/sound.conf ${DATADIR}/mod
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.include <bsd.port.mk>
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