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Drag-and-drop colors from the palette or from the board itself. The object is to determine the hidden combination of four colors. The game may be played in two modes: with replacement, which means that colors may repeat, and without replacement, which means that colors are unique. The user selects a choice of four colors and "commits" them. The program replies with an evaluation -- a black peg for a color that is placed correctly, and a white peg for a color that is in the wrong position. The user may make a total of eight queries. WWW: http://www.gnustep.it/marko/GMastermind/
12 lines
617 B
Plaintext
12 lines
617 B
Plaintext
The well-known mastermind game.
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Drag-and-drop colors from the palette or from the board itself. The
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object is to determine the hidden combination of four colors. The game
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may be played in two modes: with replacement, which means that colors
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may repeat, and without replacement, which means that colors are
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unique. The user selects a choice of four colors and "commits" them.
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The program replies with an evaluation -- a black peg for a color that
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is placed correctly, and a white peg for a color that is in the wrong
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position. The user may make a total of eight queries.
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WWW: http://www.gnustep.it/marko/GMastermind/
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