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are no more self hosting so we are stuck with 0.25 version while pkgconf provide the same set of features as 0.27 and a compatible frontend. A symlink to pkg-config has been added for convenience and compatibility This also introduces a new macro to use pkgconf in your ports: USE_PKGCONFIG it can take the following arguments: - yes (meaning build only dep) - build (meaning build only dep) - run (meaning run only dep) - both (meaning run and build dep) From now USE_GNOME= pkgconfig is deprecated in favour of USE_PKGCONFIG The old gnome macro has been modified to use pkgconf but still the sameway: run and build dep to avoid large breakage. While here fix some ports relying on pkg-config but not specifying it, fix some ports broken because testing wrong .pc files, and fix ports using pkg-config --version to determine pkg-config version instead of pkg-config --modversion pkg-config like recommanded by pkg-config With Hat: portmgr Exp-runs by: bapt (pointhat-west), beat (pointyhat)
248 lines
5.5 KiB
Makefile
248 lines
5.5 KiB
Makefile
# New ports collection makefile for: ioquake3
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# Date created: 3 Jun 2006
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# Whom: alepulver
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#
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# $FreeBSD$
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#
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PORTNAME?= ioquake3
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DISTVERSION?= 1.36
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PORTREVISION?= 11
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CATEGORIES= games
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MASTER_SITES?= http://ioquake3.org/files/${DISTVERSION}/
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# Using zip this way enables slaves to override it.
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EXTRACT_SUFX?= .zip
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MAINTAINER?= kamikaze@bsdforen.de
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COMMENT?= Cleaned-up and enhanced version of Quake 3
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USE_GMAKE= yes
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USE_PKGCONFIG= yes
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.if defined(PKGNAMESUFFIX) && ${PKGNAMESUFFIX:M*-server}
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# Server config
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WITH_DEDICATED= yes
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WITHOUT_CLIENT= yes
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WITHOUT_SERVER= yes
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WITHOUT_CURL= yes
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WITHOUT_OPENAL= yes
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WITHOUT_MUMBLE= yes
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WITHOUT_VORBIS= yes
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WITHOUT_TOOLS= yes
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WITHOUT_DLRENDERER= yes
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.else
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# Client config
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WITH_CLIENT= yes
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WITHOUT_DEDICATED= yes
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OPTIONS+= SERVER "Install dedicated server" on \
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CURL "Enable cURL for http/ftp download" on \
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OPENAL "Enable OpenAL audio output" on \
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MUMBLE "Enable Mumble support (no dependencies)" on \
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VORBIS "Enable Ogg Vorbis support" on
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. if defined(NO_TOOLS)
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WITHOUT_TOOLS= yes
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. else
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OPTIONS+= TOOLS "Enable modding tools" on
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. endif
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. if defined(HAS_DLRENDERER)
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OPTIONS+= DLRENDERER "Build dynamically loaded renderer" on
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. else
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WITHOUT_DLRENDERER= yes
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. endif
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.endif
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# Common config
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.if !defined(NO_GAMELIBS)
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OPTIONS+= GAMELIBS "Build game libraries" off
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.endif
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MAKE_ARGS+= DEFAULT_BASEDIR="${Q3DIR}" \
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DEFAULT_LIBDIR="${LIBDIR}" \
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HOMEPATH="${HOMEPATH}" \
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VERSION="${Q3ENGINEVER}" \
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ARCH="${ARCH}" \
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USE_LOCAL_HEADERS=0
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PLIST_SUB+= LIBDIR="${LIBDIR:S/${PREFIX}\///}" \
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ARCH="${ARCH}" \
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BINSUFFIX="${BINSUFFIX}"
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ALL_TARGET= release
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MAKE_JOBS_SAFE= yes
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LIBDIR= ${PREFIX}/lib/${PORTNAME}${PKGNAMESUFFIX}
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DOCSDIR= ${PREFIX}/share/doc/${PORTNAME}${PKGNAMESUFFIX}
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BUILDDIR= ${WRKSRC}/build/${ALL_TARGET}-${OPSYS:L}-${ARCH}
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BINSUFFIX?=
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HOMEPATH?= /.${PORTNAME}
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Q3CLIENT?= ioquake3
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Q3SERVER?= ioq3ded
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Q3TOOLS?= q3asm \
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q3cpp \
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q3lcc \
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q3rcc
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Q3BASE?= baseq3 \
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missionpack
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Q3ICON?= ${PREFIX}/share/pixmaps/quake3.xpm
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Q3RENDERER?= renderer_opengl1_${ARCH}
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Q3INSTALL?=
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Q3ENGINEVER?= ${DISTVERSION}
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ONLY_FOR_ARCHS= amd64 i386
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.include <bsd.port.options.mk>
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.if defined(NO_GAMELIBS) && defined(WITH_GAMELIBS)
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IGNORE= does not support WITH_GAMELIBS
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.endif
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.if !defined(HAS_DLRENDERER) && defined(WITH_DLRENDERER)
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IGNORE= does not support WITH_DLRENDERER
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.endif
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.if defined(WITH_DEBUG)
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ALL_TARGET= debug
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.endif
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.if !defined(WITHOUT_SERVER)
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RUN_DEPENDS+= ${Q3SERVER}${BINSUFFIX}:${PORTSDIR}/games/${PORTNAME}-server
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.endif
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.if !defined(DESKTOP_ENTRIES)
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. if !defined(WITHOUT_CLIENT)
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DESKTOP_ENTRIES+= "${Q3CLIENT} ${Q3ENGINEVER}" "${COMMENT}" \
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"${Q3ICON}" \
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"${Q3CLIENT}${BINSUFFIX}" "Application;Game;" false
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. endif
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. if defined(WITH_SMP)
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DESKTOP_ENTRIES+= "${Q3CLIENT} ${Q3ENGINEVER} SMP" "${COMMENT}" \
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"${Q3ICON}" \
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"${Q3CLIENT}-smp${BINSUFFIX}" "Application;Game;" false
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. endif
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.endif
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.if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED) && \
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!defined(WITH_SMP)
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IGNORE= needs at least one of CLIENT, DEDICATED and SMP options
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.endif
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.if !defined(WITHOUT_CLIENT) || defined(WITH_SMP)
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# cURL
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.if !defined(WITHOUT_CURL)
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LIB_DEPENDS+= curl.6:${PORTSDIR}/ftp/curl
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MAKE_ARGS+= USE_CURL=1 USE_CURL_DLOPEN=0
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.else
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MAKE_ARGS+= USE_CURL=0
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.endif
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# OpenAL
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.if !defined(WITHOUT_OPENAL)
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USE_OPENAL= al
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MAKE_ARGS+= USE_OPENAL=1 USE_OPENAL_DLOPEN=0
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.else
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MAKE_ARGS+= USE_OPENAL=0
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.endif
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# SDL
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USE_SDL= sdl
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# Vorbis
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.if !defined(WITHOUT_VORBIS)
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LIB_DEPENDS+= vorbis.4:${PORTSDIR}/audio/libvorbis
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MAKE_ARGS+= USE_CODEC_VORBIS=1
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.else
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MAKE_ARGS+= USE_CODEC_VORBIS=0
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.endif
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# Mumble
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.if !defined(WITHOUT_MUMBLE)
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MAKE_ARGS+= USE_MUMBLE=1
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.else
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MAKE_ARGS+= USE_MUMBLE=0
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.endif
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.else
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# Features that aren't installed without a client
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WITHOUT_DLRENDERER= yes
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.endif
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# SMP is only built with CLIENT.
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.if !defined(WITHOUT_CLIENT) || defined(WITH_SMP)
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MAKE_ARGS+= BUILD_CLIENT=1
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PLIST_SUB+= CLIENT=""
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Q3BIN+= ${Q3CLIENT}
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.else
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MAKE_ARGS+= BUILD_CLIENT=0
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PLIST_SUB+= CLIENT="@comment "
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.endif
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.if !defined(WITHOUT_DEDICATED)
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MAKE_ARGS+= BUILD_SERVER=1
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PLIST_SUB+= DEDICATED=""
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Q3BIN+= ${Q3SERVER}
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.else
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MAKE_ARGS+= BUILD_SERVER=0
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PLIST_SUB+= DEDICATED="@comment "
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.endif
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.if defined(WITH_GAMELIBS)
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MAKE_ARGS+= BUILD_GAME_SO=1
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PLIST_SUB+= GAMELIBS=""
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.else
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PLIST_SUB+= GAMELIBS="@comment "
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.endif
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# Note that SMP is only supported on OS-X, hence the option has been removed.
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.if defined(WITH_SMP)
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MAKE_ARGS+= BUILD_CLIENT_SMP=1
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PLIST_SUB+= SMP=""
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Q3BIN+= ${Q3CLIENT}-smp
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.else
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MAKE_ARGS+= BUILD_CLIENT_SMP=0
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PLIST_SUB+= SMP="@comment "
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.endif
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.if !defined(WITHOUT_DLRENDERER)
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PLIST_SUB+= DLRENDERER=""
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MAKE_ARGS+= USE_RENDERER_DLOPEN=1
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.else
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MAKE_ARGS+= USE_RENDERER_DLOPEN=0
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PLIST_SUB+= DLRENDERER="@comment "
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.endif
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.if !defined(WITHOUT_TOOLS)
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PLIST_SUB+= TOOLS=""
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.else
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PLIST_SUB+= TOOLS="@comment "
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.endif
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do-install: ${Q3INSTALL}
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.for bin in ${Q3BIN}
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${INSTALL_PROGRAM} ${BUILDDIR}/${bin}.${ARCH} \
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${PREFIX}/bin/${bin}${BINSUFFIX}
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.endfor
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.if !defined(WITHOUT_TOOLS)
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.for bin in ${Q3TOOLS}
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${INSTALL_PROGRAM} ${BUILDDIR}/tools/${bin} \
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${PREFIX}/bin/${bin}${BINSUFFIX}
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.endfor
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.endif
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.if !defined(WITHOUT_DLRENDERER)
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.for renderer in ${Q3RENDERER}
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${MKDIR} ${LIBDIR}
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${INSTALL_LIB} ${BUILDDIR}/${renderer}.so ${LIBDIR}
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.endfor
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.endif
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.if defined(WITH_GAMELIBS)
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.for dir in ${Q3BASE}
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${MKDIR} ${LIBDIR}/${dir}
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${INSTALL_LIB} ${BUILDDIR}/${dir}/*.so ${LIBDIR}/${dir}
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.endfor
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.endif
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.if !defined(NOPORTDOCS)
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${MKDIR} ${DOCSDIR}
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${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR}
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.endif
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post-install:
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@${ECHO_CMD}
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@${CAT} ${PKGMESSAGE}
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@${ECHO_CMD}
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.if !defined(Q3TOTALCONV)
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.include "${.CURDIR}/../quake3-data/Makefile.include"
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.endif
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.include <bsd.port.mk>
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