mirror of
https://git.FreeBSD.org/ports.git
synced 2024-11-05 22:43:24 +00:00
0ded0df8cb
Change LIBDIR to $(PREFIX)/lib/X11 Switch to real uid before XOpenDisplay call and back afterwards so won't get can't opend display since u+s games.
113 lines
4.3 KiB
Plaintext
113 lines
4.3 KiB
Plaintext
*** Imakefile.orig Mon Apr 6 12:59:31 1992
|
|
--- Imakefile Mon Jan 2 11:51:53 1995
|
|
***************
|
|
*** 1,54 ****
|
|
! SRCS = bitmap.c bonus.c collision.c demo.c draw.c erase.c events.c\
|
|
gameover.c initx.c main.c maze.c message.c normal.c quitx.c scores.c\
|
|
setinmaze.c setup.c special.c time.c update.c windowx.c
|
|
! OBJS = bitmap.o bonus.o collision.o demo.o draw.o erase.o events.o\
|
|
gameover.o initx.o main.o maze.o message.o normal.o quitx.o scores.o\
|
|
setinmaze.o setup.o special.o time.o update.o windowx.o
|
|
|
|
! PROGRAMS = jetpack
|
|
|
|
! DESTDIR = /usrd/s/m/meb2
|
|
|
|
# These defines override the template defaults. Trash em if you want to
|
|
# use the template locations
|
|
! USRLIBDIR = $(DESTDIR)/lib/jetpack
|
|
! BINDIR = $(DESTDIR)/bin
|
|
! MANPATH = $(DESTDIR)/man
|
|
! MANDIR = $(MANSOURCEPATH)1
|
|
! TOP_INCLUDES =
|
|
! DEPXLIB =
|
|
! EXTRA_LIBRARIES = $(XLIB)
|
|
|
|
# I like my programs optimized, stripped, and setuid. Do what you like.
|
|
! INSTPGMFLAGS = $(INSTUIDFLAGS) -s
|
|
! CDEBUGFLAGS = -O4
|
|
|
|
# Since my programs are setuid, I make the data files readable only by me.
|
|
! INSTDATFLAGS = -m 0600
|
|
|
|
# These defines are needed by jetpack. Delete the -DBLIT if you don't want
|
|
# the game to do all the drawing to an offscreen pixmap. (This is good for
|
|
# machines that don't have hardware blitting -- if you have an xterm or a
|
|
# graphics workhorse, leave it in, there will be no flicker)
|
|
! DEFINES = -DBLIT -DSCOREPATH=\"$(SCOREFILE)\" -DLEVELPATH=\"$(LEVELFILE)\"
|
|
|
|
# The score file can be any name you like, just make sure the directory
|
|
# it's supposed to reside in exists, or jetpack will start creating score
|
|
# files in the directories it is run from. Same for the level files, only
|
|
# the filename you give here is only a prefix -- the complete filename has
|
|
# the level number appended to it.
|
|
! SCOREFILE = $(USRLIBDIR)/jetpack.scores
|
|
! LEVELFILE = $(USRLIBDIR)/jetpack.lev
|
|
|
|
ComplexProgramTarget(jetpack)
|
|
|
|
DependTarget()
|
|
DependDependency()
|
|
|
|
! InstallNonExec(levels/000,$(LEVELFILE)000)
|
|
|
|
! # oops, I can't figure how to override the template default to install the
|
|
! # man page as jetpack.1, so I install both and remove the bad one.
|
|
! install.man:: jetpack.man
|
|
! $(INSTALL) -c $(INSTMANFLAGS) jetpack.man $(MANDIR)/jetpack.1
|
|
! @rm -f $(MANDIR)/jetpack.n
|
|
--- 1,53 ----
|
|
! SRCS = bitmap.c bonus.c collision.c demo.c draw.c erase.c events.c\
|
|
gameover.c initx.c main.c maze.c message.c normal.c quitx.c scores.c\
|
|
setinmaze.c setup.c special.c time.c update.c windowx.c
|
|
! OBJS = bitmap.o bonus.o collision.o demo.o draw.o erase.o events.o\
|
|
gameover.o initx.o main.o maze.o message.o normal.o quitx.o scores.o\
|
|
setinmaze.o setup.o special.o time.o update.o windowx.o
|
|
|
|
! PROGRAMS = jetpack
|
|
|
|
! BINDIR = $(PREFIX)/bin
|
|
! LIBDIR = $(PREFIX)/lib/X11/jetpack
|
|
! MANDIR = $(PREFIX)/man/man6
|
|
! MANSUFFIX = 6
|
|
|
|
# These defines override the template defaults. Trash em if you want to
|
|
# use the template locations
|
|
! # LIBDIR = $(DESTDIR)/lib/jetpack
|
|
! # BINDIR = $(DESTDIR)/bin
|
|
! # MANPATH = $(DESTDIR)/man
|
|
! # MANDIR = $(MANSOURCEPATH)1
|
|
! EXTRA_LIBRARIES = $(XLIB)
|
|
|
|
# I like my programs optimized, stripped, and setuid. Do what you like.
|
|
! INSTPGMFLAGS = $(INSTUIDFLAGS) -s
|
|
! CDEBUGFLAGS = -O4
|
|
|
|
# Since my programs are setuid, I make the data files readable only by me.
|
|
! INSTDATFLAGS = -m 0600
|
|
|
|
# These defines are needed by jetpack. Delete the -DBLIT if you don't want
|
|
# the game to do all the drawing to an offscreen pixmap. (This is good for
|
|
# machines that don't have hardware blitting -- if you have an xterm or a
|
|
# graphics workhorse, leave it in, there will be no flicker)
|
|
! # DEFINES = -DBLIT -DSCOREPATH=\"$(SCOREFILE)\" -DLEVELPATH=\"$(LEVELFILE)\"
|
|
! DEFINES = -DSCOREPATH=\"$(SCOREFILE)\" -DLEVELPATH=\"$(LEVELFILE)\"
|
|
|
|
# The score file can be any name you like, just make sure the directory
|
|
# it's supposed to reside in exists, or jetpack will start creating score
|
|
# files in the directories it is run from. Same for the level files, only
|
|
# the filename you give here is only a prefix -- the complete filename has
|
|
# the level number appended to it.
|
|
! SCOREFILE = $(LIBDIR)/jetpack.scores
|
|
! LEVELFILE = $(LIBDIR)/jetpack.lev
|
|
|
|
ComplexProgramTarget(jetpack)
|
|
|
|
DependTarget()
|
|
DependDependency()
|
|
|
|
! install::
|
|
! MakeDir($(LIBDIR))
|
|
|
|
! InstallNonExec(levels/000,$(LEVELFILE)000)
|