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7c15aee12d
patch-a: reflect directory layout for tk4 patch-b: tk4 compatibility
258 lines
9.3 KiB
Plaintext
258 lines
9.3 KiB
Plaintext
*** release.orig/tksol.in Tue Aug 1 16:14:11 1995
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--- release/tksol.in Wed Oct 11 13:52:16 1995
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***************
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*** 22,28 ****
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global argv tksol
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! set tksol(colormodel) [tk colormodel .]
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set tksol(version) 1.0; # don't change this!
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set tksol(debug) 0
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--- 22,30 ----
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global argv tksol
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! option add *highlightThickness 0
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!
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! set tksol(colormodel) [winfo depth .]
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set tksol(version) 1.0; # don't change this!
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set tksol(debug) 0
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***************
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*** 70,76 ****
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set tksol(bottom_level) 150; # position of bottom level stacks
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set tksol(button.font) 9x15
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! if {$tksol(colormodel) == "color"} {
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set tksol(button.foreground) White
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set tksol(button.background) DeepSkyBlue1
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set tksol(button.activeForeground) Black
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--- 72,78 ----
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set tksol(bottom_level) 150; # position of bottom level stacks
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set tksol(button.font) 9x15
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! if {$tksol(colormodel) > 1} {
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set tksol(button.foreground) White
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set tksol(button.background) DeepSkyBlue1
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set tksol(button.activeForeground) Black
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***************
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*** 165,171 ****
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set tksol(canvas.height) $canvas_height
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# create the canvas
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! if {$tksol(colormodel) == "color"} {
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canvas .canvas -width $canvas_width -height $canvas_height \
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-background $tksol(canvas.background) -relief raise
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} else {
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--- 167,173 ----
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set tksol(canvas.height) $canvas_height
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# create the canvas
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! if {$tksol(colormodel) > 1} {
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canvas .canvas -width $canvas_width -height $canvas_height \
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-background $tksol(canvas.background) -relief raise
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} else {
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***************
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*** 192,198 ****
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# create the dividing line
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set midpt [expr ($tksol(top_level) + $tksol(bottom_level) + \
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$tksol(card.height)) / 2]
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! if {$tksol(colormodel) == "color"} {
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.canvas create line 0 $midpt $canvas_width $midpt -fill black
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} else {
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.canvas create line 0 $midpt $canvas_width $midpt -fill white
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--- 194,200 ----
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# create the dividing line
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set midpt [expr ($tksol(top_level) + $tksol(bottom_level) + \
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$tksol(card.height)) / 2]
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! if {$tksol(colormodel) > 1} {
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.canvas create line 0 $midpt $canvas_width $midpt -fill black
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} else {
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.canvas create line 0 $midpt $canvas_width $midpt -fill white
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***************
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*** 223,229 ****
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# create the bottom level placeholders, which are invisible
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set x $tksol(side_margin)
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! if {$tksol(colormodel) == "color"} {
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set placeholder_color "-fill $tksol(canvas.background)"
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} else {
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set placeholder_color "-fill black -stipple gray50"
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--- 225,231 ----
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# create the bottom level placeholders, which are invisible
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set x $tksol(side_margin)
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! if {$tksol(colormodel) > 1} {
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set placeholder_color "-fill $tksol(canvas.background)"
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} else {
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set placeholder_color "-fill black -stipple gray50"
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***************
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*** 632,638 ****
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pack .b.outline -side top -fill x -padx 2 -pady 2
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label .b.outline.label -width $label_width -anchor e -text "Drag Outline:"
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foreach toggle {yes no} {
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! radiobutton .b.outline.$toggle -text $toggle -variable tksol(outline)
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}
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.b.outline.$tksol(outline) select
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pack .b.outline.label -side left -padx 2 -pady 2
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--- 634,641 ----
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pack .b.outline -side top -fill x -padx 2 -pady 2
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label .b.outline.label -width $label_width -anchor e -text "Drag Outline:"
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foreach toggle {yes no} {
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! radiobutton .b.outline.$toggle -text $toggle \
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! -variable tksol(outline) -value $toggle
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}
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.b.outline.$tksol(outline) select
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pack .b.outline.label -side left -padx 2 -pady 2
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***************
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*** 701,707 ****
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# finally setup the bitmap canvas
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canvas .b.bitmap.canvas -background $tksol(canvas.background)
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! scrollbar .b.bitmap.scroll -background $tksol(canvas.background) \
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-command ".b.bitmap.canvas yview" -relief sunken
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pack .b.bitmap.scroll -side right -fill y -padx 2 -pady 2
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pack .b.bitmap.canvas -fill both -padx 2 -pady 2
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--- 704,710 ----
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# finally setup the bitmap canvas
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canvas .b.bitmap.canvas -background $tksol(canvas.background)
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! scrollbar .b.bitmap.scroll -troughcolor $tksol(canvas.background) \
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-command ".b.bitmap.canvas yview" -relief sunken
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pack .b.bitmap.scroll -side right -fill y -padx 2 -pady 2
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pack .b.bitmap.canvas -fill both -padx 2 -pady 2
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***************
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*** 712,718 ****
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.b.entry.bitmap.e insert 0 "$bitmap";
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}
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! .b.bitmap.canvas bind bitmap_Tag <Any-Double-ButtonPress-1> {
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set bitmap [file tail [lindex [.b.bitmap.canvas gettags current] 1]]; \
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.b.entry.bitmap.e delete 0 end; \
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.b.entry.bitmap.e insert 0 "$bitmap"; \
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--- 715,721 ----
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.b.entry.bitmap.e insert 0 "$bitmap";
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}
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! .b.bitmap.canvas bind bitmap_Tag <Double-ButtonPress-1> {
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set bitmap [file tail [lindex [.b.bitmap.canvas gettags current] 1]]; \
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.b.entry.bitmap.e delete 0 end; \
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.b.entry.bitmap.e insert 0 "$bitmap"; \
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***************
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*** 762,768 ****
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.b.bitmap.canvas configure -height $canvas_height \
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-background $tksol(canvas.background) \
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-scrollregion [list 0 0 $canvas_width $scroll_height] \
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! -yscroll ".b.bitmap.scroll set" -relief sunken
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set x_offset [expr int($margin + ($spacing / 2))]
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set y_offset $x_offset
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--- 765,771 ----
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.b.bitmap.canvas configure -height $canvas_height \
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-background $tksol(canvas.background) \
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-scrollregion [list 0 0 $canvas_width $scroll_height] \
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! -yscrollcommand ".b.bitmap.scroll set" -relief sunken
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set x_offset [expr int($margin + ($spacing / 2))]
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set y_offset $x_offset
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***************
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*** 1019,1031 ****
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set xdistance [expr [lindex $endstk 0] - [lindex $beginstk 0]]
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# note that we divide by 12, not 13, since the last card is positioned
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# on the coordinates of the last playstack, ie. playspot6
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! set x_offset [expr $xdistance / 12]
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set ydistance [expr $tksol(canvas.height) - [lindex $beginstk 1] - \
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$tksol(card.height)]
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# we divide by 3 here since the bottom stack must be fully visible ...
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set y_offset [expr $ydistance / 3]
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! set x [lindex $beginstk 0]
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! set y [lindex $beginstk 1]
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for {set endstk_no 0} {$endstk_no < 4} {incr endstk_no} {
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# layout each suit on the canvas
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.canvas raise endstk${endstk_no}_Tag all
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--- 1022,1034 ----
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set xdistance [expr [lindex $endstk 0] - [lindex $beginstk 0]]
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# note that we divide by 12, not 13, since the last card is positioned
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# on the coordinates of the last playstack, ie. playspot6
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! set x_offset [expr round([expr $xdistance / 12])]
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set ydistance [expr $tksol(canvas.height) - [lindex $beginstk 1] - \
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$tksol(card.height)]
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# we divide by 3 here since the bottom stack must be fully visible ...
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set y_offset [expr $ydistance / 3]
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! set x [expr round([lindex $beginstk 0])]
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! set y [expr round([lindex $beginstk 1])]
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for {set endstk_no 0} {$endstk_no < 4} {incr endstk_no} {
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# layout each suit on the canvas
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.canvas raise endstk${endstk_no}_Tag all
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***************
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*** 1040,1046 ****
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update idletasks
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incr x $x_offset
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}
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! set x [lindex $beginstk 0]
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incr y [expr round(floor($y_offset))]
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}
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--- 1043,1049 ----
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update idletasks
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incr x $x_offset
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}
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! set x [expr round([lindex $beginstk 0])]
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incr y [expr round(floor($y_offset))]
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}
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***************
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*** 1950,1974 ****
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global tksol
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# single click on drawleft stack flip the card over to drawright
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! .canvas bind drawleft_Tag <Any-ButtonPress-1> "MoveRightMany"
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# single click on flip move all the cards from drawright over
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! .canvas bind flip_Tag <Any-ButtonPress-1> "MoveLeft"
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# single click on a facedown card on top of a stack flip it
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! .canvas bind down_Tag <Any-ButtonPress-1> "FlipUp"
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# press of button-1 on a faceup card setup the current working stack
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! .canvas bind up_Tag <Any-ButtonPress-1> "SetupWorkStack %x %y"
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# motion drags the current working stack around
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! .canvas bind up_Tag <Any-B1-Motion> "DragWorkStack %x %y"
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# release of button-1 moves the working stack to a new location (maybe)
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! .canvas bind up_Tag <Any-ButtonRelease-1> "ProcessWorkStack %x %y"
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# double click on an up card attempts to move it to the end stack
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! .canvas bind up_Tag <Any-Double-ButtonPress-1> "ClearWorkStack %x %y"
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}
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--- 1953,1977 ----
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global tksol
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# single click on drawleft stack flip the card over to drawright
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! .canvas bind drawleft_Tag <ButtonPress-1> {MoveRightMany; break}
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# single click on flip move all the cards from drawright over
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! .canvas bind flip_Tag <ButtonPress-1> "MoveLeft"
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# single click on a facedown card on top of a stack flip it
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! .canvas bind down_Tag <ButtonPress-1> "FlipUp"
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# press of button-1 on a faceup card setup the current working stack
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! .canvas bind up_Tag <ButtonPress-1> "SetupWorkStack %x %y"
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# motion drags the current working stack around
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! .canvas bind up_Tag <B1-Motion> "DragWorkStack %x %y"
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# release of button-1 moves the working stack to a new location (maybe)
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! .canvas bind up_Tag <ButtonRelease-1> "ProcessWorkStack %x %y"
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# double click on an up card attempts to move it to the end stack
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! .canvas bind up_Tag <Double-ButtonPress-1> "ClearWorkStack %x %y"
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}
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