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aaba25b6be
- Fixes build on 5.x with XMMS support enabled; - Fixes path where to look for XMMS binary; - Allows fuhquake to be run from any directory per kris' suggestion; - Adds WITH_SHAREWARE_DATA knob. Coupled with previous, this makes fuhquake playable right after install, yet allows it to be distributed on CDROM (since shareware data cannot be included, one must explicitly define this knob); - Properly utilizes EXTRACT_ONLY in Makefile and DOCSDIR in pkg-plist; - Removes EXTRACT_BEFORE_ARGS from Makefile since it's no longer needed; - Tells user about WITHOUT_XMMS knob, when XMMS bits are found; - Fixes palette problems on 24-bit depth with x11-renderer; - Fixes DGA mouse behavior on higher mouse rates when GLX-rendered. Submitted by: Alexey Dokuchaev <danfe@regency.nsu.ru> PR: 56085
16 lines
529 B
Plaintext
16 lines
529 B
Plaintext
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Install models, skins, maps, and mods in
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${DATADIR}/ directory.
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You must also have registered version of
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Quake per to be able to legally copy the
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PAK files (pak*.pak) from id1/ directory
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to ${DATADIR}/id1/ from CDROM or Windows
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installation. In case it is not an opt-
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ion, you can rebuild the port with "make
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-DWITH_SHAREWARE_DATA", and thus install
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demo version (shareware) data files.
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