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PR: 6048 Submitted by: Andrey Zakhvatov <andy@icc.surw.chel.su>
17 lines
792 B
Plaintext
17 lines
792 B
Plaintext
Xoids is an asteroids-type game written for X in my (spare) time. The
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game was originally developed on a Sun4 system while on an oceanographic
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research cruise. It's by no means finished.
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While Xoids is strikingly similar to the original Asteroids game,
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there are some differences:
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o Full color pixmaps
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o One or Two Player (duel and cooperative) modes
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o Can bounce off asteroids instead of dying (if going slow)
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o Shots have relative speed, and impart intertia to the ship
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o Asteroids have appropriate "masses": realistic physics
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o The alien (called the Slurb) tracks players rather than
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flying around aimlessly
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o Thrusting and using hyperspace can overheat your engines (boom!)
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o Co-op mode links players together via a flexible space-cable
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