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freebsd-ports/games/joequake/Makefile
Mathieu Arnold 4e1b79a0a6 Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat:	portmgr
Sponsored by:	Absolight
2016-04-01 14:00:51 +00:00

107 lines
2.4 KiB
Makefile

# Created by: alepulver
# $FreeBSD$
PORTNAME= joequake
PORTVERSION= 0.15b1329
PORTREVISION= 8
CATEGORIES= games
MASTER_SITES= http://joequake.runecentral.com/
DISTNAME= ${PORTNAME}-v${PORTVERSION}-source
DISTFILES= ${DISTNAME}${EXTRACT_SUFX} \
${PORTNAME}-v0.15b1331-linux${EXTRACT_SUFX}
DIST_SUBDIR= ${PORTNAME}
MAINTAINER= ports@FreeBSD.org
COMMENT= Improved NQ engine with ZQuake and FuhQuake graphical effects
LICENSE= GPLv2+
LIB_DEPENDS= libpng.so:graphics/png
WRKSRC= ${WRKDIR}/src
USES= gmake zip
USE_CSTD= gnu89
MAKEFILE= Makefile.linux
OPTIONS_MULTI= UI
OPTIONS_MULTI_UI= OPENGL X11
OPTIONS_DEFINE= HUD HUD_SA OPTIMIZED_CFLAGS X86_ASM
OPTIONS_DEFAULT= OPENGL OPTIMIZED_CFLAGS X11
OPTIONS_DEFAULT_amd64= X86_ASM
HUD_DESC= High quality HUD images (for OpenGL)
HUD_SA_DESC= Same for Scourge of Armagon (hipnotic)
X86_ASM_DESC= Enable x86 assembly code
.include "${.CURDIR}/../quake-data/Makefile.include"
.include <bsd.port.options.mk>
.if ${PORT_OPTIONS:MOPENGL}
USE_GL= yes
USES+= jpeg
ALL_TARGET+= glx
PLIST_SUB+= GLX=""
.else
PLIST_SUB+= GLX="@comment "
.endif
.if ${PORT_OPTIONS:MHUD}
DISTFILES+= joequake_wad${EXTRACT_SUFX}
PLIST_SUB+= HUD=""
.else
PLIST_SUB+= HUD="@comment "
.endif
.if ${PORT_OPTIONS:MHUD_SA}
DISTFILES+= hipnotic_wad${EXTRACT_SUFX}
PLIST_SUB+= HUD_SA=""
.else
PLIST_SUB+= HUD_SA="@comment "
.endif
.if ${PORT_OPTIONS:MHUD} || !empty(PORT_OPTIONS:MHUD_SA)
PLIST_SUB+= HUD_DIR=""
.else
PLIST_SUB+= HUD_DIR="@comment "
.endif
.for f in OPTIMIZED_CFLAGS X86_ASM
. if ${PORT_OPTIONS:M${f}}
MAKE_ENV+= USE_${f}=YES
. else
MAKE_ENV+= USE_${f}=NO
. endif
.endfor
.if ${PORT_OPTIONS:MX11}
USE_XORG= xxf86dga
ALL_TARGET+= x11
PLIST_SUB+= X11=""
.else
PLIST_SUB+= X11="@comment "
.endif
do-install:
${MKDIR} ${STAGEDIR}${Q1DIR}/${PORTNAME}
${INSTALL_DATA} ${WRKDIR}/${PORTNAME}/pak0.pak ${STAGEDIR}${Q1DIR}/${PORTNAME}
.if ${PORT_OPTIONS:MOPENGL}
${INSTALL_PROGRAM} ${WRKSRC}/release_glx/joequake-gl.glx \
${STAGEDIR}${PREFIX}/bin/joequake-glx
.endif
.if ${PORT_OPTIONS:MHUD} || !empty(PORT_OPTIONS:MHUD_SA)
${MKDIR} ${STAGEDIR}${Q1DIR}/${PORTNAME}/textures/wad
${INSTALL_DATA} ${WRKDIR}/wad/* ${STAGEDIR}${Q1DIR}/${PORTNAME}/textures/wad
.endif
.if ${PORT_OPTIONS:MX11}
${INSTALL_PROGRAM} ${WRKSRC}/release_x11/joequake.x11 \
${STAGEDIR}${PREFIX}/bin/joequake-x11
.endif
.if ${PORT_OPTIONS:MDOCS}
${MKDIR} ${STAGEDIR}${DOCSDIR}
${INSTALL_DATA} ${WRKDIR}/${PORTNAME}/doc/*.txt ${STAGEDIR}${DOCSDIR}
.endif
.include <bsd.port.mk>