1
0
mirror of https://git.FreeBSD.org/ports.git synced 2025-01-06 06:30:19 +00:00
freebsd-ports/games/jag/Makefile
Tijl Coosemans 60945f0277 Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it.  Bump PORTREVISION on their dependent
ports except the ones that depend on these:

audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt

In these cases the same trick as in the recent gettext update is used.
The ports install a symlink with the old library version.  When enough
of their dependent ports have had regular updates the remaining ones can
get a PORTREVISION bump and the links can be removed.

Also remove the devel/pcre dependency from USE_GNOME=glib20.  It causes
over 2200 packages to depend on devel/pcre while less than 200 actually
link with it.  The glib20 package still depends on devel/pcre so this
should not make a difference for ports with USE_GNOME=glib20.  Also,
libdata/pkgconfig/glib-2.0.pc lists pcre as a private library so
USE_GNOME=glib20 should not propagate it.

PR:		195724
Exp-run by:	antoine
Approved by:	portmgr (antoine)
2014-12-08 16:48:38 +00:00

36 lines
924 B
Makefile

# Created by: Dmitry Marakasov <amdmi3@FreeBSD.org>
# $FreeBSD$
PORTNAME= jag
PORTVERSION= 0.3.2
PORTREVISION= 3
CATEGORIES= games
MASTER_SITES= http://jag.xlabsoft.com/files/ \
http://mirror.amdmi3.ru/distfiles/
DISTNAME= ${PORTNAME}-${PORTVERSION}-src
DISTFILES= ${DISTNAME}${EXTRACT_SUFX} \
${DISTNAME:C/src/data/}${EXTRACT_SUFX}
MAINTAINER= amdmi3@FreeBSD.org
COMMENT= 2D arcade-puzzle game like KDiamonds
USES= dos2unix qmake zip
USE_SDL= sdl mixer
DOS2UNIX_FILES= Game.pro
USE_XORG= x11
USE_QT4= uic_build moc_build rcc_build \
corelib svg xml opengl network
PLIST_FILES= bin/${PORTNAME}
PORTDATA= *
post-patch:
@${REINPLACE_CMD} -e 's|/usr/local/games/jag|${DATADIR}|' \
${WRKSRC}/main.cpp ${WRKSRC}/Game.pro
@${REINPLACE_CMD} -e 's|/usr/local|${PREFIX}|' ${WRKSRC}/Game.pro
post-install:
cd ${WRKDIR}/${DISTNAME:C/src/data/} && ${COPYTREE_SHARE} data ${STAGEDIR}${DATADIR}/
.include <bsd.port.mk>