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by Warwick Allison warwick@cs.uq.edu.au. The Qt interface has these extra features: Tiles (graphics) in the inventory and other item-menu windows. The player cursor changes colour as your relative hit-points drop. The message window greys-out older message. The item menus allow a count (click to left of icon - hidden feature). Icons for the major attributes and player states. Menus (only needed by newbie dungeon fodder). Variable size fonts and tiles. More space for the map as messages and status are side-by-side. You rarely need to put the mouse in a pop-up to interact with it. Macros - hidden feature - F1=multi-rest F2=multi-search F3=try-it It is much easier to code, so new feature-requests are more easily done. Sound support See: http://www.uq.edu.au/~cswallis/nhqt/
12 lines
562 B
Diff
12 lines
562 B
Diff
--- include/unixconf.h.orig Thu Mar 20 23:17:16 1997
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+++ include/unixconf.h Thu Mar 20 23:17:29 1997
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@@ -42,7 +42,7 @@
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/* #define AIX_31 /* In AIX 3.1 (IBM RS/6000) use BSD ioctl's to gain
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* job control (note that AIX is SYSV otherwise)
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* Also define this for AIX 3.2 */
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-#define TEXTCOLOR /* Use System V r3.2 terminfo color support */
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+/* #define TEXTCOLOR /* Use System V r3.2 terminfo color support */
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/* and/or ANSI color support on termcap systems */
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/* and/or X11 color */
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#define POSIX_JOB_CONTROL /* use System V / POSIX job control
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