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main server. (These are represented by coloured boxes, so you could also imagine them to be water mains, electricity cables, phone lines, etc.) In this version, not only must every terminal be connected, but every piece of cable must also be connected to the main server somehow. WWW: https://code.google.com/p/netwalk/ WWW: https://github.com/blynn/netwalk PR: ports/172173 Submitted by: nemysis <nemysis@gmx.ch>
65 lines
1.4 KiB
Makefile
65 lines
1.4 KiB
Makefile
# $FreeBSD$
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PORTNAME= netwalk
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PORTVERSION= 0.4.10
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CATEGORIES= games
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MASTER_SITES= GITHUB \
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GOOGLE_CODE:icons
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DISTFILES= ${PORTNAME}-${DISTVERSION}${EXTRACT_SUFX} \
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screenshot-0.4.8.png:icons
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DIST_SUBDIR= ${PORTNAME}
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EXTRACT_ONLY= ${PORTNAME}-${DISTVERSION}${EXTRACT_SUFX}
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MAINTAINER= nemysis@gmx.ch
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COMMENT= Game where the object is to connect every terminal to the main server
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LICENSE= GPLv3
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USE_GITHUB= yes
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GH_ACCOUNT= blynn
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GH_PROJECT= ${PORTNAME}
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GH_TAGNAME= master
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GH_COMMIT= 634e7c9
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USE_SDL= sdl ttf
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USE_GMAKE= yes
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USE_ICONV= yes
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USE_XORG= x11 xau xdmcp
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ALL_TARGET=
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MAKE_JOBS_SAFE= yes
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CFLAGS+= -I${LOCALBASE}/include -L${LOCALBASE}/lib
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PLIST_FILES= bin/${PORTNAME} \
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share/netwalk/Vera.ttf \
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share/pixmaps/${PORTNAME}.png
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PLIST_DIRSTRY= share/netwalk
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PORTDOCS= README
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DESKTOP_ENTRIES="NetWalk" "${COMMENT}" "${PORTNAME}" \
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"${PORTNAME}" "Game;LogicGame;" "false"
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.include <bsd.port.options.mk>
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post-patch:
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# Fix SDL, CFLAGS, PREFIX
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@${REINPLACE_CMD} \
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-e 's|sdl-config|$(SDL_CONFIG)|' \
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-e 's|CC=gcc|CC?=g++|' \
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-e 's|CFLAGS=-Wall -O2 -fomit-frame-pointer|CFLAGS+=-Wall -O2 -fomit-frame-pointer|' \
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-e 's|PREFIX = /usr|PREFIX = ${PREFIX}|' \
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${WRKSRC}/Makefile
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post-install:
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# Pixmaps
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${INSTALL_DATA} ${DISTDIR}/${DIST_SUBDIR}/screenshot-0.4.8.png ${PREFIX}/share/pixmaps/${PORTNAME}.png
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# Documentation
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.if ${PORT_OPTIONS:MDOCS}
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${MKDIR} ${DOCSDIR}
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${INSTALL_DATA} ${PORTDOCS:S|^|${WRKSRC}/|} ${DOCSDIR}
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.endif
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.include <bsd.port.mk>
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