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freebsd-ports/games/nwndata/Makefile
Edwin Groothuis c14250fabd Reset maintainer already:
<erikolson@olsonexpress.com>: host mail.olsonexpress.com[64.207.205.40] said:
    550 unknown user
2003-09-28 12:57:23 +00:00

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Makefile

# New ports collection makefile for: Neverwinter Nights Data
# Date created: 4 April 2003
# Whom: Erik Olson <erikolson@olsonexpress.com>
#
# $FreeBSD$
#
PORTNAME= linux_nwndata
PORTVERSION= 1.29
CATEGORIES= games linux
MASTER_SITES= # ftp://jeuxlinux.com/bioware/Neverwinter_Nights/
DISTNAME= nwresources${PORTVERSION:S/.//}
EXTRACT_ONLY= # Don't extract anything
MAINTAINER= ports@FreeBSD.org
COMMENT= Neverwinter Nights Data Files
ONLY_FOR_ARCHS= i386
USE_LINUX_PREFIX= yes
NO_BUILD= yes
STRIP=
GAMEDIR= ${PREFIX}/usr/games/
PLIST_SUB+= NWNDIR="/usr/games/nwn/"
DISTDIRS= ambient data dmvault hak localvault docs \
modules music nwm override portraits saves \
servervault texturepacks \
chitin.key patch.key dialog.tlk nwnplayer.ini nwncdkey.ini
.if !exists(${DISTDIR}/${DISTNAME}${EXTRACT_SUFX})
IGNORE= You need to download the data files manually. They are big++: 1.2 gigabyte. You can find them at ftp://jeuxlinux.com/bioware/Neverwinter_Nights/ as ${DISTFILES}. Copy them to ${DISTDIR} and run "make" again there.
.endif
.include <bsd.port.pre.mk>
# Do nothing for the build. Don't set NO_BUILD because of the earlier
# BUILD_DEPENDS
do-build:
do-install:
cd ${GAMEDIR}; tar xvfz ${DISTDIR}/${DISTNAME}.tar.gz
.include <bsd.port.post.mk>