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<erikolson@olsonexpress.com>: host mail.olsonexpress.com[64.207.205.40] said: 550 unknown user
44 lines
1.2 KiB
Makefile
44 lines
1.2 KiB
Makefile
# New ports collection makefile for: Neverwinter Nights Data
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# Date created: 4 April 2003
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# Whom: Erik Olson <erikolson@olsonexpress.com>
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#
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# $FreeBSD$
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#
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PORTNAME= linux_nwndata
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PORTVERSION= 1.29
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CATEGORIES= games linux
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MASTER_SITES= # ftp://jeuxlinux.com/bioware/Neverwinter_Nights/
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DISTNAME= nwresources${PORTVERSION:S/.//}
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EXTRACT_ONLY= # Don't extract anything
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MAINTAINER= ports@FreeBSD.org
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COMMENT= Neverwinter Nights Data Files
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ONLY_FOR_ARCHS= i386
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USE_LINUX_PREFIX= yes
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NO_BUILD= yes
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STRIP=
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GAMEDIR= ${PREFIX}/usr/games/
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PLIST_SUB+= NWNDIR="/usr/games/nwn/"
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DISTDIRS= ambient data dmvault hak localvault docs \
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modules music nwm override portraits saves \
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servervault texturepacks \
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chitin.key patch.key dialog.tlk nwnplayer.ini nwncdkey.ini
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.if !exists(${DISTDIR}/${DISTNAME}${EXTRACT_SUFX})
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IGNORE= You need to download the data files manually. They are big++: 1.2 gigabyte. You can find them at ftp://jeuxlinux.com/bioware/Neverwinter_Nights/ as ${DISTFILES}. Copy them to ${DISTDIR} and run "make" again there.
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.endif
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.include <bsd.port.pre.mk>
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# Do nothing for the build. Don't set NO_BUILD because of the earlier
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# BUILD_DEPENDS
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do-build:
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do-install:
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cd ${GAMEDIR}; tar xvfz ${DISTDIR}/${DISTNAME}.tar.gz
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.include <bsd.port.post.mk>
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