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freebsd-ports/games/glmaze/Makefile
Stanislav Sedov 0d2725682b - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)
2006-09-20 11:21:59 +00:00

27 lines
534 B
Makefile

# Ports collection Makefile for: glmaze
# Date created: 5 June 2003
# Whom: Adam Weinberger <adamw@FreeBSD.org>
#
# $FreeBSD$
PORTNAME= glmaze
PORTVERSION= 1.1a
PORTREVISION= 3
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}
MAINTAINER= ports@FreeBSD.org
COMMENT= Multiplayer OpenGL Maze Game
USE_SDL= mixer sdl
WRKSRC= ${WRKDIR}/${PORTNAME}
USE_X_PREFIX= yes
MAN1= glmaze.1
post-patch:
@${REINPLACE_CMD} -e "s|%%PREFIX%%|${PREFIX}|g" ${WRKSRC}/shot.c
.include <bsd.port.mk>