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PR: 206495 Submitted by: Thibault Payet <monwarez@mailoo.org> The PagedGeometry engine is an add-on to Ogre which provides highly optimized methods for rendering massive amounts of small meshes, covering a possibly infinite area. This is especially well suited for dense forests and outdoor scenes, with millions of trees, bushes, grass, rocks, etc. http://www.ogre3d.org/tikiwiki/PagedGeometry+Engine
17 lines
599 B
Plaintext
17 lines
599 B
Plaintext
include/PagedGeometry/BatchPage.h
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include/PagedGeometry/BatchedGeometry.h
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include/PagedGeometry/GrassLoader.h
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include/PagedGeometry/ImpostorPage.h
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include/PagedGeometry/MersenneTwister.h
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include/PagedGeometry/PagedGeometry.h
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include/PagedGeometry/PagedGeometryConfig.h
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include/PagedGeometry/PropertyMaps.h
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include/PagedGeometry/RandomTable.h
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include/PagedGeometry/StaticBillboardSet.h
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include/PagedGeometry/TreeLoader2D.h
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include/PagedGeometry/TreeLoader3D.h
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include/PagedGeometry/WindBatchPage.h
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include/PagedGeometry/WindBatchedGeometry.h
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lib/libPagedGeometry.a
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libdata/pkgconfig/PagedGeometry.pc
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