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This also adds a new USE_SDL=gfx2 variable to add SDL2_gfx as LIB_DEPENDS other ports. The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces. The current components of the SDL_gfx library are: - Graphic Primitives (SDL_gfxPrimitves.h) - Rotozoomer (SDL_rotozoom.h) - Framerate control (SDL_framerate.h) - MMX image filters (SDL_imageFilter.h) WWW: http://www.ferzkopp.net/Software/SDL_gfx-2.0/
13 lines
482 B
Plaintext
13 lines
482 B
Plaintext
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided
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basic drawing routines such as lines, circles or polygons and SDL_rotozoom
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which implemented a interpolating rotozoomer for SDL surfaces.
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The current components of the SDL_gfx library are:
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- Graphic Primitives (SDL_gfxPrimitves.h)
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- Rotozoomer (SDL_rotozoom.h)
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- Framerate control (SDL_framerate.h)
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- MMX image filters (SDL_imageFilter.h)
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WWW: http://www.ferzkopp.net/Software/SDL_gfx-2.0/
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