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freebsd-ports/games/omega/files/patch-aa
Chris Piazza 3d63f83d68 Omega, a complex rouge-style game of dungeon exploration.
Unlike other such games, there are a number of ways to "win"
depending on various actions taken druing play.

PR:		12506
Submitted by:	Andrey Zakhvatov <andy@icc.surw.chel.su>
1999-07-05 03:05:59 +00:00

50 lines
1.5 KiB
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--- Makefile.orig Fri Jan 1 20:00:06 1999
+++ Makefile Mon Jul 5 19:51:50 1999
@@ -1,14 +1,14 @@
# These two definitions are used if you 'make install'
# the value of LIBDIR should be the same as OMEGALIB in defs.h
-BINDIR = /home/sdossey/omega/
-LIBDIR = /home/sdossey/omega/lib/
+BINDIR = ${PREFIX}/bin
+LIBDIR = ${PREFIX}/share/omega
# One of these should be uncommented, as appropriate, unless your compiler
# does it for you. You can test this by simply trying to 'make' omega -
# it will fail if none of them are defined. If you do uncomment
# one, make sure you comment out the other definition of CFLAGS lower down
-CFLAGS = -DBSD -ggdb
+CFLAGS+= -DBSD -DOMEGALIB=\"${LIBDIR}/\"
#CFLAGS = -DSYSV -O
# I also had to define -cckr (K&R style C) for system V
#CFLAGS = -DMSDOS -O
@@ -17,14 +17,14 @@
# CPP should contain the command to run the C preprocessor.
#CPP = cc -E
#CPP = /lib/cpp
-CPP = gcc -E
+CPP = ${CC} -E
# If you have gcc and don't intend to hack around with the game,
# I recommend setting CC to gcc and using -O (as the CFLAGS).
#CFLAGS = -O
#LDFLAGS = -s
-CC = gcc
+#CC = gcc
# comment out one of the following two, after establishing whether your
# machine uses termcap (most BSD machines) or terminfo (System-V)
@@ -48,7 +48,10 @@
omega: $(OBJ)
$(CC) $(LDFLAGS) $(OBJ) $(LIBS) -o omega
-install: omega $(BINDIR) $(LIBDIR)
+install: omega
+ mkdir -p $(BINDIR)
+ mkdir -p $(LIBDIR)
+ chown games:games omega
cp omega $(BINDIR)
chmod 4711 $(BINDIR)/omega
- cp lib/* $(LIBDIR)