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This is mostly Greg's patch, I have added the new ports to games/Makefile (missing from PR, SUBDIR+=), and fixed a few spaces-vs-TAB glitches in the makefile, and reformatted the pkg-descr, and changed libretro-shaders-slang/pkg-descr to: | Vulkan GLSL RetroArch shader system | | WWW: https://github.com/libretro/slang-shaders v1: Here's 1.8.5. v2 of 1.8.5 update: - Fixed stage-qa (python/shebangfix) - Moved fPIC from port variable to PR/patch: https://github.com/libretro/RetroArch/pull/10384 - Fixed build with security/rhash installed: https://github.com/libretro/RetroArch/pull/10382 - Fixed ifdefs to solve powerpc64 issue: https://github.com/libretro/RetroArch/pull/10383 - Made X11 an option - Added libcaca option (the build system was auto finding this for me) v3: One little revision, fixing the dependency on libwayland-egl, which has been living in wayland instead of mesa for a long time. v4: Rebased after the webcamd/v4l related update Test built in poudriere 11.3 i386 and 12.1 amd64. PR: 227345 Submitted by: Greg V <greg@unrelenting.technology> (maintainer)
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129 B
Plaintext
5 lines
129 B
Plaintext
The official collection of GLSL shaders for libretro frontends
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such as RetroArch.
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WWW: https://github.com/libretro/glsl-shaders
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