mirror of
https://git.FreeBSD.org/ports.git
synced 2024-12-28 05:29:48 +00:00
b849088316
OK-ed by: joerg
17 lines
924 B
Plaintext
17 lines
924 B
Plaintext
ACM is a LAN-oriented, multiplayer aerial combat simulation. My main design
|
|
objective was to provide source code that could be easily compiled and
|
|
executed on a wide variety of platforms. To that end, acm is written entirely
|
|
in C, exploiting the programming features of Unix, X11, and the BSD socket
|
|
interface.
|
|
|
|
Players engage in air to air combat against one another using heat seeking
|
|
missiles and cannons.
|
|
|
|
ACM is implemented as two programs. The first, named "acm", is a small
|
|
program that, when invoked, starts a flight session on a given workstation.
|
|
The second component, named "acms", is a server process that manages the
|
|
multiplayer environment. It also manages the flight simulation and
|
|
display management that is required. Most players will prefer to run the
|
|
acms process on a back-end server system on their local area network. Players
|
|
at client workstations can then invoke the acm program to begin play.
|