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https://git.FreeBSD.org/ports.git
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79 lines
2.5 KiB
Plaintext
79 lines
2.5 KiB
Plaintext
--- block.c.orig Wed Mar 24 01:39:36 1999
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+++ block.c Wed Jun 18 04:38:34 2003
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@@ -12,6 +12,7 @@
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#include <string.h>
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#include <stdlib.h>
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+#include <unistd.h>
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/*heck - i started writing the thing using curses - then
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switched to ncurses, did not seem to make much
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@@ -32,7 +33,7 @@
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#define FF_HOME 4
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#define FF_OVEN 5
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-#define SCORE_FILE "/usr/games/lib/save/score"
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+#define SCORE_FILE PREFIX "/share/block/save/score"
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/* uncomment if you like lots of diagnostic garbage */
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/* #define DEBUG 1 */
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@@ -92,17 +93,17 @@
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}
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- username = (char *) getlogin();
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- sprintf(buf,"/usr/games/lib/save/%s",username);
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+ username = getlogin();
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+ sprintf(buf, PREFIX "/share/block/%s",username);
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fp = fopen( buf , "rt");
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if( fp != NULL ) {
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fscanf(fp , "%d", &level);
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fclose(fp);
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}
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if( level != 0 ) {
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- sprintf( buf , "/usr/games/lib/%d.block" , level);
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+ sprintf( buf , PREFIX "/share/block/%d.block" , level);
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} else {
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- sprintf( buf , "/usr/games/lib/1.block");
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+ sprintf( buf , PREFIX "/share/block/1.block");
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level=1;
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}
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strcpy(lname,buf);
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@@ -172,7 +173,7 @@
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break;
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case 1 :
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case 2 : printf("Hmmm... trouble reading file %s\n",lname);
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- sprintf(tmp,"/usr/games/lib/%s.block",lname);
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+ sprintf(tmp, PREFIX "/share/block/%s.block",lname);
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if(loadnext(&cw,tmp)){
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printf("Could not read %s either\n",tmp);
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if(loadnext(&cw,"default")){
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@@ -539,7 +540,7 @@
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printw( "\t\t %2d. %8s %4d %5ld %5ld\n", i+1, (char *)High[i].Name,High[i].Level,High[i].Score,High[i].Moves);
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}
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level++;
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- sprintf(buf,"/usr/games/lib/save/%s",username);
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+ sprintf(buf,PREFIX "/share/block/save/%s",username);
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fp = fopen(buf,"wt");
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if( fp != NULL ) {
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fprintf(fp , "%d", level);
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@@ -557,7 +558,7 @@
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endwin();
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/*Hope they come back again*/
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- sprintf(lname,"/usr/games/lib/%d.block",level);
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+ sprintf(lname,PREFIX "/share/block/%d.block",level);
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/* yuck - a messy kludge - the fname stores the name of the next game*/
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moves=0;
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if(looper)looper=2;
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@@ -756,7 +757,9 @@
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High[j].Moves = High[j-1].Moves;
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strncpy(High[j].Name,High[j-1].Name,10);
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}
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+ #if 0
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cuserid((char *) High[i].Name);
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+ #endif
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High[i].Score = ThisScore;
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High[i].Level = Level;
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High[i].Moves = Moves;
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