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freebsd-ports/games/chocolate-doom/Makefile
Jason Helfman 58864c0fe8 - add new port: games/chocolate-doom
Chocolate Doom is a port of ID Software's Doom, Doom II, and Final Doom to
modern operating systems that aims to be as compatible with the original DOS
executable as possible. This includes emulating all the different versions,
playing demos perfectly accurately, playing "vanilla-only" PWADS, and netcode
that works on newer operating systems while still behaving the same as
"vanilla" Doom.

WWW: http://chocolate-doom.org

PR:		161701
Submitted by:	jakub_lach@mailplus.pl
2013-01-29 22:58:11 +00:00

36 lines
838 B
Makefile

# $FreeBSD$
PORTNAME= chocolate-doom
PORTVERSION= 1.7.0
CATEGORIES= games
MASTER_SITES= SF
MAINTAINER= jakub_lach@mailplus.pl
COMMENT= Doom port that aims to be compatible with the original exe
LICENSE= GPLv2
USE_GMAKE= yes
USE_SDL= mixer net sdl
USE_PYTHON= 2.5+
MAKE_JOBS_SAFE= yes
GNU_CONFIGURE= yes
MAN5= chocolate-doom.cfg.5 default.cfg.5
MAN6= chocolate-doom.6 chocolate-server.6 chocolate-setup.6
PORTDOCS= CMDLINE ChangeLog HACKING INSTALL NEWS NOT-BUGS README README.OPL
.include "${.CURDIR}/../doom-data/Makefile.include"
.include <bsd.port.options.mk>
post-patch-script:
${REINPLACE_CMD} -e 's|gamesdir = $$(prefix)/games|gamesdir = $$(prefix)/bin|' \
${WRKSRC}/src/Makefile.in ${WRKSRC}/setup/Makefile.in
post-install:
${INSTALL_DATA} ${WRKSRC}/HACKING ${DOCSDIR}
@${CAT} ${PKGMESSAGE}
.include <bsd.port.mk>