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60945f0277
the 32 ports that still use it. Bump PORTREVISION on their dependent ports except the ones that depend on these: audio/libogg audio/libvorbis devel/pcre ftp/curl graphics/jpeg graphics/libart_lgpl graphics/tiff textproc/expat2 textproc/libxslt In these cases the same trick as in the recent gettext update is used. The ports install a symlink with the old library version. When enough of their dependent ports have had regular updates the remaining ones can get a PORTREVISION bump and the links can be removed. Also remove the devel/pcre dependency from USE_GNOME=glib20. It causes over 2200 packages to depend on devel/pcre while less than 200 actually link with it. The glib20 package still depends on devel/pcre so this should not make a difference for ports with USE_GNOME=glib20. Also, libdata/pkgconfig/glib-2.0.pc lists pcre as a private library so USE_GNOME=glib20 should not propagate it. PR: 195724 Exp-run by: antoine Approved by: portmgr (antoine)
44 lines
1.3 KiB
Makefile
44 lines
1.3 KiB
Makefile
# Created by: Dmitry Marakasov <amdmi3@amdmi3.ru>
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# $FreeBSD$
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PORTNAME= ivan
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PORTVERSION= 0.50
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PORTREVISION= 7
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CATEGORIES= games
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MASTER_SITES= SF/${PORTNAME}/IVAN/IVAN%20${PORTVERSION}
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Graphical roguelike game
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LICENSE= GPLv2
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LICENSE_FILE= ${WRKSRC}/COPYING
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USE_SDL= sdl
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USES= gmake
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GNU_CONFIGURE= yes
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CONFIGURE_ARGS= --localstatedir=/var/games
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PORTSCOUT= skipv:0.301,0.310,0.311,0.401,0.410,0.420,0.430
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PORTDATA= *
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post-patch:
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@${REINPLACE_CMD} -e 's|IvanSave|.IvanSave|g' ${WRKSRC}/Main/Source/game.cpp
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@${REINPLACE_CMD} -Ee 's|(fearray<type>::~?fearray)<type>|\1|' \
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${WRKSRC}/FeLib/Include/fearray.h
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@${REINPLACE_CMD} -Ee 's|([a-z]+<[a-z ,]+>::~?[a-z]+)<[a-z ,]+>|\1|' \
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${WRKSRC}/Main/Source/script.cpp
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@${REINPLACE_CMD} -e 's|truth(|bool(|' ${WRKSRC}/Main/Source/fluid.cpp \
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${WRKSRC}/Main/Include/char.h ${WRKSRC}/Main/Include/lsquare.h \
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${WRKSRC}/FeLib/Include/save.h ${WRKSRC}/Main/Include/lsquare.h \
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${WRKSRC}/Main/Include/human.h ${WRKSRC}/Main/Source/command.cpp \
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${WRKSRC}/Main/Include/stack.h ${WRKSRC}/Main/Source/lsquare.cpp \
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${WRKSRC}/Main/Source/lterras.cpp
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post-install:
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${MKDIR} ${STAGEDIR}/var/games/ivan/Bones
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${TOUCH} ${STAGEDIR}/var/games/ivan/ivan-highscore.scores.sample
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.include <bsd.port.mk>
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