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freebsd-ports/games/mirrormagic/Makefile
Tijl Coosemans 60945f0277 Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it.  Bump PORTREVISION on their dependent
ports except the ones that depend on these:

audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt

In these cases the same trick as in the recent gettext update is used.
The ports install a symlink with the old library version.  When enough
of their dependent ports have had regular updates the remaining ones can
get a PORTREVISION bump and the links can be removed.

Also remove the devel/pcre dependency from USE_GNOME=glib20.  It causes
over 2200 packages to depend on devel/pcre while less than 200 actually
link with it.  The glib20 package still depends on devel/pcre so this
should not make a difference for ports with USE_GNOME=glib20.  Also,
libdata/pkgconfig/glib-2.0.pc lists pcre as a private library so
USE_GNOME=glib20 should not propagate it.

PR:		195724
Exp-run by:	antoine
Approved by:	portmgr (antoine)
2014-12-08 16:48:38 +00:00

68 lines
1.7 KiB
Makefile

# Created by: Andrey Zakhvatov
# $FreeBSD$
PORTNAME= mirrormagic
PORTVERSION= 2.0.2
PORTREVISION= 14
CATEGORIES= games
MASTER_SITES= http://www.artsoft.org/RELEASES/unix/mirrormagic/ \
http://mirror.amdmi3.ru/distfiles/
MAINTAINER= amdmi3@FreeBSD.org
COMMENT= Arcade style game with stereo sound for X Window System
LICENSE= GPLv2
USES= gmake
MAKE_ARGS= CC="${CC}" MAKE="${MAKE_CMD}" OPTIONS="${CFLAGS}" \
RO_GAME_DIR="${DATADIR}" RW_GAME_DIR="${DATADIR}/scores" \
X11_PATH="${LOCALBASE}"
USE_GCC= any # doesn't start otherwise (UB?)
PORTDATA= *
PORTDOCS= *
DESKTOP_ENTRIES="Mirror Magic" \
"" \
"" \
"${PORTNAME}" \
"Game;LogicGame;" \
""
OPTIONS_DEFINE= SDL
OPTIONS_DEFAULT=SDL
.include <bsd.port.options.mk>
.if ${PORT_OPTIONS:MSDL}
USE_SDL= image mixer sdl
ALL_TARGET= sdl
.else
USE_XORG= x11
ALL_TARGET= x11
.endif
post-patch:
@${REINPLACE_CMD} -e 's|sdl-config|$$(SDL_CONFIG)|g' \
${WRKSRC}/src/Makefile
@${REINPLACE_CMD} -e 's|machine/soundcard.h|sys/soundcard.h|' \
${WRKSRC}/src/libgame/sound.h
@${REINPLACE_CMD} -e 's|machine/joystick.h|sys/joystick.h|' \
${WRKSRC}/src/tools.c
@${REINPLACE_CMD} -e 's|inline||' ${WRKSRC}/src/libgame/*.[ch]
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/mirrormagic ${STAGEDIR}${PREFIX}/bin
@${MKDIR} ${STAGEDIR}${DATADIR}
cd ${WRKSRC} && ${COPYTREE_SHARE} "graphics levels music scores sounds" \
${STAGEDIR}${DATADIR}
${RMDIR} ${STAGEDIR}${DATADIR}/scores
${LN} -s /var/games/${PORTNAME} ${STAGEDIR}${DATADIR}/scores
@${MKDIR} ${STAGEDIR}${DOCSDIR}
.for file in CHANGES CREDITS README
${INSTALL_DATA} ${WRKSRC}/${file} ${STAGEDIR}${DOCSDIR}
.endfor
${MKDIR} ${STAGEDIR}/var/games/${PORTNAME}
.include <bsd.port.mk>