1
0
mirror of https://git.FreeBSD.org/ports.git synced 2025-01-16 07:58:04 +00:00
freebsd-ports/games/scummvm/Makefile
Edwin Groothuis 9b2ccd0e7f Update games/scummvm to 0.7.0
0.7.0 (2004-12-24)
 New Games:
   - Added 26 Humongous Entertainment titles, only a few are completable.

 General:
   - Added support for FLAC (lossless) encoded audio files
   - Added an 'On Screen Display' to the SDL backend
   - Partially rewrote the backend API
   - Comments and the order of section in config files are preserved now
   - Updated AdvMame scalers based on scale2x 2.0 - AdvMame3x looks nicer now,
     and AdvMame2x is MMX accelerated
   - Added MMX i386 assembler versions of the HQ2x and HQ3x scalers
   - Added 'Extra Path' option allows for a searching an additional datafile
     location (for reencoded cutscenes and the like)
   - Disabled Alt-x and Ctrl-z quit keys in favour of Ctrl-q on unix like
     operating systems, like Linux (exception: Mac OS X still uses Cmd-q)
   - Separate smaller font for the console, allowing for more visible
     information, for example in the SCUMM debugger.
   - Added support for setting output sample rate at run-time, although there
     is currently no GUI for it.
   - The save directory now has a default rather than the current directory on
     some platforms:
         Mac OS X:     $HOME/Documents/ScummVM Savegames/
         Other unices: $HOME/.scummvm/
   - Added a new about dialog with scrolling credits

 SCUMM:
   - Removed the old zak256 target, use zakTowns instead
   - Added native support for Macintosh versions using a special container
     file. This removes the need for using the 'RESCUMM' program
   - Added smooth horizontal scrolling for The Dig, Full Throttle and COMI
     (matching the original engine)
   - Partially rewrote the text engine, fixing various bugs, especially in
     newer games (The Dig, COMI)
   - Fixed actor drawing glitches in V1 Maniac and Zak
   - Fixed ship-to-ship graphic glitches in COMI
   - Fixed palette glitches in COMI

 Queen:
   - Fixed some issues with the Dreamcast backend.

 Sword1:
   - Added support for compressed speech and music.
   - Added support for the demo.
   - Better support for the Czech version.
   - Added workarounds for script and subtitle bugs in some game versions.

 Sword2:
   - Simplified memory/resource management
   - Simplified sound effects handling
   - Added support for compressed speech and music.
   - Fixed various minor bugs.

 BASS:
   - Added workarounds for some rare scripting bugs that could render the game
     unwinnable.

PR:		Miguel Mendez <flynn@energyhq.es.eu.org>
Submitted by:	ports/75798
2005-01-10 00:17:44 +00:00

76 lines
1.6 KiB
Makefile

# New ports collection makefile for: scummvm
# Date created: Tue Sep 2 23:34:32 BST 2003
# Whom: Alex Trull <alexander@trull.com>
#
# $FreeBSD$
#
PORTNAME= scummvm
PORTVERSION= 0.7.0
CATEGORIES= games emulators
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}
MAINTAINER= alexander@trull.com
COMMENT= Graphical Adventure Game Virtual Machine
USE_BZIP2= yes
USE_GMAKE= yes
HAS_CONFIGURE= yes
USE_REINPLACE= yes
USE_SDL= sdl
CONFIGURE_ARGS=--with-sdl-prefix=${LOCALBASE} \
--disable-alsa \
--with-zlib-prefix=/usr \
--disable-debug
OPTIONS= VORBIS "Enable Ogg Vorbis support" off \
MAD "Enable mad (MP3) support" on \
MPEG2 "Enable MPEG2 support" off
MAN6= scummvm.6
DOCS= NEWS README TODO
.include <bsd.port.pre.mk>
.if defined(WITH_VORBIS)
LIB_DEPENDS+= ogg.5:${PORTSDIR}/audio/libogg \
vorbis.3:${PORTSDIR}/audio/libvorbis
CONFIGURE_ARGS+=--with-ogg-prefix=${LOCALBASE} \
--with-vorbis-prefix=${LOCALBASE}
.else
CONFIGURE_ARGS+=--disable-vorbis
.endif
.if !defined(WITHOUT_MAD)
LIB_DEPENDS+= mad.2:${PORTSDIR}/audio/libmad
CONFIGURE_ARGS+=--with-mad-prefix=${LOCALBASE}
.else
CONFIGURE_ARGS+=--disable-mad
.endif
.if defined(WITH_MPEG2)
LIB_DEPENDS+= mpeg2.0:${PORTSDIR}/multimedia/libmpeg2
CONFIGURE_ARGS+=--with-mpeg2-prefix=${LOCALBASE}
.else
CONFIGURE_ARGS+=--disable-mpeg2
.endif
post-patch:
@${REINPLACE_CMD} -e 's/-O//' ${WRKSRC}/Makefile
do-install:
@${INSTALL_PROGRAM} ${WRKSRC}/scummvm ${PREFIX}/bin
@${INSTALL_MAN} ${WRKSRC}/scummvm.6 ${PREFIX}/man/man6
.if !defined(NOPORTDOCS)
@${MKDIR} ${DOCSDIR}
.for doc in ${DOCS}
@${INSTALL_DATA} ${WRKSRC}/${doc} ${DOCSDIR}
.endfor
.endif
.include <bsd.port.post.mk>