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freebsd-ports/games/heroes/Makefile
Stanislav Sedov 0d2725682b - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)
2006-09-20 11:21:59 +00:00

84 lines
2.3 KiB
Makefile

# New ports collection makefile for: heroes
# Date created: 15 August 2000
# Whom: Maxim Sobolev <sobomax@FreeBSD.org>
#
# $FreeBSD$
#
PORTNAME= heroes
PORTVERSION= 0.21
PORTREVISION= 7
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}
DISTFILES= ${PORTNAME}-${PORTVERSION}${EXTRACT_SUFX} \
${DATADISTNAME}${EXTRACT_SUFX} \
${SOUNDISTNAME}${EXTRACT_SUFX} \
${MUSICDISTNAME}${EXTRACT_SUFX}
#PATCH_SITES= ftp://heroes.sourceforge.net/pub/heroes/patches/
#PATCHFILES= heroes-0.7-errata.patch
MAINTAINER= jre@vineyard.net
COMMENT= A game of yore similar to the "Tron" and "Nibbles"
DATAVERSION= 1.5
SOUNDVERSION= 1.0
MUSICVERSION= 1.0
DATADISTNAME= ${PORTNAME}-data-${DATAVERSION}
SOUNDISTNAME= ${PORTNAME}-sound-effects-${SOUNDVERSION}
MUSICDISTNAME= ${PORTNAME}-sound-tracks-${MUSICVERSION}
DATASRC= ${WRKDIR}/${DATADISTNAME}
SOUNDSRC= ${WRKDIR}/${SOUNDISTNAME}
MUSICSRC= ${WRKDIR}/${MUSICDISTNAME}
USE_X_PREFIX= yes
USE_SDL= mixer sdl
USE_GETOPT_LONG= yes
USE_GMAKE= yes
USE_ICONV= yes
USE_GETTEXT= yes
GNU_CONFIGURE= yes
CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL}
CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" \
MAKEINFO="makeinfo --no-split"
CONFIGURE_ARGS= --with-sdl_mixer=${LOCALBASE} --without-gii --without-ggi
.if defined(WITH_OPTIMIZED_CFLAGS)
CONFIGURE_ARGS+=--enable-optimizations
.else
CONFIGURE_ARGS+=--disable-optimizations
.endif
MAN6= heroes.6 heroeslvl.6
INFO= heroes
CPPFLAGS= -I${LOCALBASE}/include ${PTHREAD_CFLAGS}
LDFLAGS= -L${LOCALBASE}/lib -lsmpeg ${PTHREAD_LIBS}
pre-everything::
.ifndef(WITH_OPTIMIZED_CFLAGS)
@${ECHO_MSG} '>>>'
@${ECHO_MSG} '>>> You can enable extra optimizations by defining WITH_OPTIMIZED_CFLAGS'
@${ECHO_MSG} ">>> For example, 'make WITH_OPTIMIZED_CFLAGS=yes'"
@${ECHO_MSG} '>>>'
.endif
post-patch:
@for dir in ${DATASRC} ${SOUNDSRC} ${MUSICSRC}; do \
${FIND} $${dir} -name "Makefile*" | ${XARGS} ${RM}; \
done
@${RM} -f ${WRKSRC}/lib/getopt.h
@${RM} -f ${WRKSRC}/doc/*.info*
post-install:
.for dir in levels pics tilesets
${MKDIR} ${DATADIR}/${dir}
${INSTALL_DATA} ${DATASRC}/${dir}/* ${DATADIR}/${dir}
.endfor
${MKDIR} ${DATADIR}/sfx
${INSTALL_DATA} ${SOUNDSRC}/*.wav ${SOUNDSRC}/sfx.conf ${DATADIR}/sfx
${MKDIR} ${DATADIR}/mod
${INSTALL_DATA} ${MUSICSRC}/*.xm ${MUSICSRC}/sound.conf ${DATADIR}/mod
.include <bsd.port.mk>