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freebsd-ports/games/lbreakout/Makefile
Stanislav Sedov 0d2725682b - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)
2006-09-20 11:21:59 +00:00

39 lines
938 B
Makefile

# New ports collection makefile for: lbreakout
# Date created: 19 October 2000
# Whom: Maxim Sobolev <sobomax@FreeBSD.org>
#
# $FreeBSD$
#
PORTNAME= lbreakout
PORTVERSION= 010315
PORTREVISION= 3
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= lgames
MAINTAINER= ports@FreeBSD.org
COMMENT= A nice clone of classical Breakout game
USE_SDL= sdl
USE_GMAKE= yes
GNU_CONFIGURE= yes
CONFIGURE_ENV= LIBS="-lcompat"
post-patch:
@${REINPLACE_CMD} -e 's|-lpthread|${PTHREAD_LIBS}|g' ${WRKSRC}/configure
@${GREP} -lR "SDL/SDL" ${WRKSRC} | ${XARGS} ${REINPLACE_CMD} -e \
's|"SDL/SDL|"SDL|g ; \
s|<SDL/SDL|<SDL|g'
pre-install:
${MKDIR} /var/games/${PORTNAME}
post-install:
${CHOWN} root:games ${PREFIX}/bin/${PORTNAME}
${CHMOD} 2755 ${PREFIX}/bin/${PORTNAME}
${CHMOD} 664 /var/games/${PORTNAME}/${PORTNAME}.hscr
${CHOWN} root:games /var/games/${PORTNAME}/${PORTNAME}.hscr
.include <bsd.port.mk>