1
0
mirror of https://git.FreeBSD.org/ports.git synced 2024-11-30 01:15:52 +00:00
freebsd-ports/games/glbsp/pkg-descr
Eitan Adler d1f32a3e5d Style: tab -> space.
Most contributors copy an existing port when writing their own so reduce the number of bad examples in the tree.
2013-03-28 16:28:59 +00:00

11 lines
511 B
Plaintext

glBSP is a node builder specially designed to be used with OpenGL
ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes"
specification, which means it adds some new special nodes to a WAD
file that makes it very easy (and fast !) for an OpenGL DOOM engine to
compute the polygons needed for drawing the levels.
There are many DOOM ports that understand the GL Nodes which glBSP
creates, including: EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom,
and Vavoom.
WWW: http://glbsp.sourceforge.net/