1
0
mirror of https://git.FreeBSD.org/ports.git synced 2024-11-13 23:36:08 +00:00
freebsd-ports/games/crossfire-client/Makefile
Andreas Klemm 680b820157 many changes by Dave:
- Fix the password problem so passwords are actually checked.
- Change some default options like SAVE_HOMEDIR, XPM_PIX (you hade
  the port requiring xpm but CF wasn't configured to link it in),
  ForceCCOPTIONS, EXPLORE_MODE, etc.
- Remove the empty ${CFDIR}/lib/shutdown from the Makefile and the
  PLIST.  This file just causes the program to exit without saying
  why until the user manually removes the file.
- Fix "crossfire -o" to call uname correctly.
- Set logfile to be line buffered (instead of block buffered) since they
  hardly ever call fflush(3).
Submitted by:	Dave Chapeskie <dchapes@golden.net>
1997-09-18 14:21:06 +00:00

70 lines
2.6 KiB
Makefile

# New ports collection makefile for: crossfire
# Version required: 0.93.0
# Date created: So 27 Okt 1996 12:25:55 MET
# Whom: Andreas Klemm <andreas@klemm.gtn.com>
#
# $Id: Makefile,v 1.16 1997/07/18 05:04:10 asami Exp $
#
DISTNAME= crossfire-0.93.0
CATEGORIES= games
MASTER_SITES= ftp://ra.pyramid.com/pub/crossfire/ \
ftp://ftp.ifi.uio.no/pub/crossfire/ \
ftp://ftp.real-time.com/pub/games/crossfire/ \
ftp://ftp.sunet.se:/pub/unix/games/crossfire/ \
ftp://ftp.cs.titech.ac.jp:/pub/games/crossfire/
DISTFILES= ${CF_SOURCES} ${CF_DOC} ${CF_MAPS} ${CF_SOUNDS} \
${CF_ARCH} ${CF_CLSERV}
MAINTAINER= andreas@FreeBSD.ORG
BUILD_DEPENDS= rplay:${PORTSDIR}/audio/rplay
LIB_DEPENDS= Xpm\\.4\\.:${PORTSDIR}/graphics/xpm
RUN_DEPENDS= perl5.00401:${PORTSDIR}/lang/perl5
EXTRACT_ONLY= ${CF_SOURCES} ${CF_DOC}
USE_IMAKE= yes
PREFIX= ${LOCALBASE} # don't use /usr/X11R6
# Do you want to be able to rebuild documentation after installing the game
# to produce Postscript documentation with colored icons ?! You have to go
# into the workdir and to build everything manually.
# You need TeX to do this ! Please read the README's !
WANT_CF_ARCH= NO
CF_SOURCES= crossfire-0.93.0.tar.gz
CF_MAPS= crossfire-0.93.0.maps.tar.gz
CF_DOC= crossfire-0.93.0.doc.tar.gz # crossfire doc ready for use
CF_SOUNDS= crossfire-0.92.7.sounds.tar.gz # no newer sounds available
.if ${WANT_CF_ARCH} == YES || ${WANT_CF_ARCH} == yes
CF_ARCH= crossfire-0.93.5.arch.tar.gz # only for rebuild of doc
.endif
#CF_CLSERV= eutl.tar.gz # only for client/server
CFDIR= ${PREFIX}/crossfire # crossfire base directory
# If you want to re-make playbook and spoiler you need the ARCH
# files and a TeX version with a ,great' amount of max_mem
# (I had to rebuild teTeX, that already is in fact ,BigTeX')
.if ${WANT_CF_ARCH} == YES || ${WANT_CF_ARCH} == yes
post-configure:
(cd ${WRKSRC}/lib; tar -xzf ${DISTDIR}/${CF_ARCH})
.endif
post-install:
@(cd ${CFDIR}/lib; tar -xzf ${DISTDIR}/${CF_MAPS})
@(cd ${CFDIR}; tar -xzf ${DISTDIR}/${CF_SOUNDS})
@${MKDIR} ${CFDIR}/doc
@${CP} -r ${WRKDIR}/crossfire-0.93.0-doc/* ${CFDIR}/doc
@touch ${PREFIX}/crossfire/lib/bookarch
@chmod 664 ${PREFIX}/crossfire/lib/bookarch
@touch ${PREFIX}/crossfire/lib/forbid
@chmod 664 ${PREFIX}/crossfire/lib/forbid
@touch ${PREFIX}/crossfire/lib/players/.keep_me
@touch ${PREFIX}/crossfire/lib/unique-items/.keep_me
@/usr/sbin/chown -R games.games ${CFDIR}
@chmod 0664 ${PREFIX}/crossfire/lib/highscore
@/usr/sbin/chown games.games ${PREFIX}/bin/crossfire
@chmod 6555 ${PREFIX}/bin/crossfire
.include <bsd.port.mk>