mirror of
https://git.FreeBSD.org/ports.git
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680b820157
- Fix the password problem so passwords are actually checked. - Change some default options like SAVE_HOMEDIR, XPM_PIX (you hade the port requiring xpm but CF wasn't configured to link it in), ForceCCOPTIONS, EXPLORE_MODE, etc. - Remove the empty ${CFDIR}/lib/shutdown from the Makefile and the PLIST. This file just causes the program to exit without saying why until the user manually removes the file. - Fix "crossfire -o" to call uname correctly. - Set logfile to be line buffered (instead of block buffered) since they hardly ever call fflush(3). Submitted by: Dave Chapeskie <dchapes@golden.net>
70 lines
2.6 KiB
Makefile
70 lines
2.6 KiB
Makefile
# New ports collection makefile for: crossfire
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# Version required: 0.93.0
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# Date created: So 27 Okt 1996 12:25:55 MET
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# Whom: Andreas Klemm <andreas@klemm.gtn.com>
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#
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# $Id: Makefile,v 1.16 1997/07/18 05:04:10 asami Exp $
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#
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DISTNAME= crossfire-0.93.0
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CATEGORIES= games
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MASTER_SITES= ftp://ra.pyramid.com/pub/crossfire/ \
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ftp://ftp.ifi.uio.no/pub/crossfire/ \
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ftp://ftp.real-time.com/pub/games/crossfire/ \
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ftp://ftp.sunet.se:/pub/unix/games/crossfire/ \
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ftp://ftp.cs.titech.ac.jp:/pub/games/crossfire/
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DISTFILES= ${CF_SOURCES} ${CF_DOC} ${CF_MAPS} ${CF_SOUNDS} \
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${CF_ARCH} ${CF_CLSERV}
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MAINTAINER= andreas@FreeBSD.ORG
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BUILD_DEPENDS= rplay:${PORTSDIR}/audio/rplay
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LIB_DEPENDS= Xpm\\.4\\.:${PORTSDIR}/graphics/xpm
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RUN_DEPENDS= perl5.00401:${PORTSDIR}/lang/perl5
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EXTRACT_ONLY= ${CF_SOURCES} ${CF_DOC}
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USE_IMAKE= yes
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PREFIX= ${LOCALBASE} # don't use /usr/X11R6
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# Do you want to be able to rebuild documentation after installing the game
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# to produce Postscript documentation with colored icons ?! You have to go
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# into the workdir and to build everything manually.
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# You need TeX to do this ! Please read the README's !
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WANT_CF_ARCH= NO
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CF_SOURCES= crossfire-0.93.0.tar.gz
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CF_MAPS= crossfire-0.93.0.maps.tar.gz
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CF_DOC= crossfire-0.93.0.doc.tar.gz # crossfire doc ready for use
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CF_SOUNDS= crossfire-0.92.7.sounds.tar.gz # no newer sounds available
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.if ${WANT_CF_ARCH} == YES || ${WANT_CF_ARCH} == yes
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CF_ARCH= crossfire-0.93.5.arch.tar.gz # only for rebuild of doc
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.endif
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#CF_CLSERV= eutl.tar.gz # only for client/server
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CFDIR= ${PREFIX}/crossfire # crossfire base directory
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# If you want to re-make playbook and spoiler you need the ARCH
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# files and a TeX version with a ,great' amount of max_mem
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# (I had to rebuild teTeX, that already is in fact ,BigTeX')
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.if ${WANT_CF_ARCH} == YES || ${WANT_CF_ARCH} == yes
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post-configure:
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(cd ${WRKSRC}/lib; tar -xzf ${DISTDIR}/${CF_ARCH})
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.endif
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post-install:
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@(cd ${CFDIR}/lib; tar -xzf ${DISTDIR}/${CF_MAPS})
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@(cd ${CFDIR}; tar -xzf ${DISTDIR}/${CF_SOUNDS})
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@${MKDIR} ${CFDIR}/doc
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@${CP} -r ${WRKDIR}/crossfire-0.93.0-doc/* ${CFDIR}/doc
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@touch ${PREFIX}/crossfire/lib/bookarch
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@chmod 664 ${PREFIX}/crossfire/lib/bookarch
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@touch ${PREFIX}/crossfire/lib/forbid
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@chmod 664 ${PREFIX}/crossfire/lib/forbid
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@touch ${PREFIX}/crossfire/lib/players/.keep_me
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@touch ${PREFIX}/crossfire/lib/unique-items/.keep_me
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@/usr/sbin/chown -R games.games ${CFDIR}
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@chmod 0664 ${PREFIX}/crossfire/lib/highscore
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@/usr/sbin/chown games.games ${PREFIX}/bin/crossfire
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@chmod 6555 ${PREFIX}/bin/crossfire
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.include <bsd.port.mk>
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