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a game where the player controls a ribbon to avoid hitting walls. You have only one control: when you hold the mouse button, the ribbon goes up. Otherwise the ribbon goes down. The game uses OpenGL for drawing two-dimensional frames. This is for portability(for MacOS X) and to offload CPU. WWW: http://user.ecc.u-tokyo.ac.jp/~g650192/glsfcave/ PR: ports/121847 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
11 lines
414 B
Plaintext
11 lines
414 B
Plaintext
GLSFcave is a port of SunFlat's SFcave for UNIX/OpenGL. SFcave is
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a game where the player controls a ribbon to avoid hitting walls.
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You have only one control: when you hold the mouse button, the
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ribbon goes up. Otherwise the ribbon goes down.
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The game uses OpenGL for drawing two-dimensional frames. This is
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for portability(for MacOS X) and to offload CPU.
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WWW: http://user.ecc.u-tokyo.ac.jp/~g650192/glsfcave/
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