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freebsd-ports/games/xroads/files/patch-ai.c
Kirill Ponomarev c838025253 Fix build on 5/6.x
Assign maintainership to submitter.

PR:		ports/74162
Submitted by:	Erik Greenwald <erik@smluc.org>
2004-11-20 16:18:17 +00:00

117 lines
4.8 KiB
C

--- ai.c.orig Sat Nov 20 09:50:36 2004
+++ ai.c Sat Nov 20 09:50:56 2004
@@ -59,12 +59,12 @@
int tries=0;
/* If in a halfstep, finish it */
- if(ntrunc(amonst->x)!=round(amonst->x)) switch(amonst->dir) {
+ if(ntrunc(amonst->x)!=xrround(amonst->x)) switch(amonst->dir) {
case LEFT: amonst->x-=0.5; return;
case RIGHT: amonst->x+=0.5; return;
default: amonst->dir = directions[(int)rnd(2) + 2]; break;
}
- if(ntrunc(amonst->y)!=round(amonst->y)) switch(amonst->dir) {
+ if(ntrunc(amonst->y)!=xrround(amonst->y)) switch(amonst->dir) {
case UP: amonst->y-=0.5; return;
case DOWN: amonst->y+=0.5; return;
default: amonst->dir = directions[(int)rnd(2)]; break;
@@ -84,9 +84,9 @@
/* Find coordinates for new position */
switch(dir) {
case UP: y-=0.5; eqy=ntrunc(y); eqx=ntrunc(x); break;
- case DOWN: y+=0.5; eqy=round(y); eqx=ntrunc(x); break;
+ case DOWN: y+=0.5; eqy=xrround(y); eqx=ntrunc(x); break;
case LEFT: x-=0.5; eqy=ntrunc(y); eqx=ntrunc(x); break;
- case RIGHT: x+=0.5; eqy=ntrunc(y); eqx=round(x); break;
+ case RIGHT: x+=0.5; eqy=ntrunc(y); eqx=xrround(x); break;
default: printf("Error: Not a direction\n"); return;
}
@@ -95,7 +95,7 @@
goto tryagain;
/* Check for double half-step */
- if(ntrunc(x)!=round(x) && ntrunc(y)!=round(y)) goto tryagain;
+ if(ntrunc(x)!=xrround(x) && ntrunc(y)!=xrround(y)) goto tryagain;
/* Did we hit a powerup? */
if(data[xytotype(eqx, eqy)].etype == POWERUP) {
@@ -121,12 +121,12 @@
float dx, dy, dz;
/* If in a halfstep, finish it */
- if(ntrunc(amonst->x)!=round(amonst->x)) switch(amonst->dir) {
+ if(ntrunc(amonst->x)!=xrround(amonst->x)) switch(amonst->dir) {
case LEFT: amonst->x-=0.5; return;
case RIGHT: amonst->x+=0.5; return;
default: amonst->dir = directions[(int)rnd(2) + 2]; break;
}
- if(ntrunc(amonst->y)!=round(amonst->y)) switch(amonst->dir) {
+ if(ntrunc(amonst->y)!=xrround(amonst->y)) switch(amonst->dir) {
case UP: amonst->y-=0.5; return;
case DOWN: amonst->y+=0.5; return;
default: amonst->dir = directions[(int)rnd(2)]; break;
@@ -146,8 +146,8 @@
tryagain: /* Come back here to try again */
tries++;
if(tries>100) {
- if(ntrunc(amonst->x)==round(amonst->x) &&
- ntrunc(amonst->y)==round(amonst->y))
+ if(ntrunc(amonst->x)==xrround(amonst->x) &&
+ ntrunc(amonst->y)==xrround(amonst->y))
watchentity(amonst, target);
return;
}
@@ -186,7 +186,7 @@
goto tryagain;
/* Be careful of half-steps */
- if(ntrunc(x)!=round(x) && ntrunc(y)!=round(y)) goto tryagain;
+ if(ntrunc(x)!=xrround(x) && ntrunc(y)!=xrround(y)) goto tryagain;
/* Did we hit a powerup? */
if(data[xytotype(eqx, eqy)].etype == POWERUP) {
@@ -318,7 +318,7 @@
printf("I was asked to kill a monster that shouldn't be killed!\n");
if(amonst->health <= 0) {
if(data[amonst->type].etype != EFFECT) {
- maze[round(amonst->y)][round(amonst->x)] = -2; /* Blank */
+ maze[xrround(amonst->y)][xrround(amonst->x)] = -2; /* Blank */
maze[ntrunc(amonst->y)][ntrunc(amonst->x)] = -2; /* Blank */
}
draw_tilex2(mainwindow, data[amonst->type].tile[amonst->frame],
@@ -332,8 +332,8 @@
bmonst->x*GRIDSIZE, bmonst->y*GRIDSIZE,
bmonst->color, bmonst->dir);
}
- if(maze[round(amonst->y)][round(amonst->x)]!=-2) {
- bmonst=&monst[maze[round(amonst->y)][round(amonst->x)]];
+ if(maze[xrround(amonst->y)][xrround(amonst->x)]!=-2) {
+ bmonst=&monst[maze[xrround(amonst->y)][xrround(amonst->x)]];
draw_tilex2(mainwindow, data[bmonst->type].tile[bmonst->frame],
bmonst->x*GRIDSIZE, bmonst->y*GRIDSIZE,
bmonst->color, bmonst->dir);
@@ -392,9 +392,9 @@
amonst->atspeed = data[amonst->type].atspeed;
switch(amonst->dir) {
case LEFT: fx-=1; x=ntrunc(fx); y=ntrunc(fy); break;
- case RIGHT: fx+=1; x=round(fx); y=ntrunc(fy); break;
+ case RIGHT: fx+=1; x=xrround(fx); y=ntrunc(fy); break;
case UP: fy-=1; y=ntrunc(fy); x=ntrunc(fx); break;
- case DOWN: fy+=1; y=round(fy); x=ntrunc(fx); break;
+ case DOWN: fy+=1; y=xrround(fy); x=ntrunc(fx); break;
}
icorrectpos(&x, &y);
if(!checkdest(x, y)) {
@@ -460,8 +460,8 @@
if(!(amonst->x == target->x || amonst->y == target->y)) return 0;
/* Halfsteps are banned */
- if(round(amonst->x) != ntrunc(amonst->x)) return 0;
- if(round(amonst->y) != ntrunc(amonst->y)) return 0;
+ if(xrround(amonst->x) != ntrunc(amonst->x)) return 0;
+ if(xrround(amonst->y) != ntrunc(amonst->y)) return 0;
/* Force x1, y1 to be smaller pair */
if(x1 > x2) {