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freebsd-ports/games/asc/Makefile
Gerald Pfeifer 04d6f52202 Bump PORTREVISIONs for ports depending on the canonical version of GCC and
lang/gcc which have moved from GCC 4.9.4 to GCC 5.4 (at least under some
circumstances such as versions of FreeBSD or platforms).

This includes ports
 - with USE_GCC=yes or USE_GCC=any,
 - with USES=fortran,
 - using using Mk/bsd.octave.mk which in turn has USES=fortran, and
 - with USES=compiler specifying openmp, nestedfct, c++11-lib, c++14-lang,
   c++11-lang, c++0x, c11, or gcc-c++11-lib.

PR:		216707
2017-04-01 15:23:30 +00:00

83 lines
2.2 KiB
Makefile

# Created by: Maxim Sobolev <sobomax@FreeBSD.org>
# $FreeBSD$
PORTNAME= asc
PORTVERSION= 2.6.1.0
PORTREVISION= 3
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}-hq/ASC%20Source/${PORTVERSION:R} \
http://www.asc-hq.org/music/:music
DISTFILES= ${DISTNAME}${EXTRACT_SUFX}
DIST_SUBDIR= ${PORTNAME}
EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
MAINTAINER= ports@FreeBSD.org
COMMENT= Turn based, multiplayer strategic game with nice graphics
LICENSE= GPLv2+
LICENSE_FILE= ${WRKSRC}/COPYING
BUILD_DEPENDS= zip:archivers/zip
RUN_DEPENDS:= ${BUILD_DEPENDS}
LIB_DEPENDS= libvorbis.so:audio/libvorbis \
libboost_regex.so:devel/boost-libs \
libsigc-2.0.so:devel/libsigc++20 \
libexpat.so:textproc/expat2 \
libloki.so:devel/loki
USES= compiler:c++11-lib gmake libtool lua perl5 pkgconfig tar:bzip2
USE_CXXSTD= c++11
USE_SDL= image mixer sound sdl
USE_WX= 3.0
WX_CONF_ARGS= absolute
USE_PERL5= build
GNU_CONFIGURE= yes
CPPFLAGS+= -I${LOCALBASE}/include
LDFLAGS+= -L${LOCALBASE}/lib
PLIST_FILES= bin/asc \
bin/asc_demount \
bin/asc_mapedit \
bin/asc_mount \
bin/asc_weaponguide \
man/man6/asc.6.gz \
man/man6/asc_demount.6.gz \
man/man6/asc_mapedit.6.gz \
man/man6/asc_mount.6.gz \
man/man6/asc_weaponguide.6.gz \
share/appdata/asc.appdata.xml \
${DATADIR}/asc2_dlg.zip \
${DATADIR}/main.ascdat
DESKTOP_ENTRIES="Advanced Strategic Command" "Turn based strategic game" "" \
"${PORTNAME}" "" ""
OPTIONS_DEFINE= MUSIC XVID
MUSIC_DESC= Install extra music files
MUSIC_DISTFILES= ${ASC_MUSICS:S,$,:music,}
MUSIC_PLIST_FILES= ${ASC_MUSICS:S,^,%%DATADIR%%/music/,}
XVID_LIB_DEPENDS= libxvidcore.so:multimedia/xvid
XVID_CONFIGURE_ENV_OFF= ac_cv_lib_xvidcore_xvid_encore=no
ASC_MUSICS= frontiers.ogg time_to_strike.ogg machine_wars.ogg
post-extract-MUSIC-on:
@(cd ${DISTDIR}/${DIST_SUBDIR} && ${CP} ${ASC_MUSICS} \
${WRKSRC}/data/music)
post-patch:
@${FIND} ${WRKSRC} -name "Makefile.in" -print0 | ${XARGS} -0 \
${REINPLACE_CMD} -e \
's|/games/|/|g'
@${REINPLACE_CMD} -e \
's|/games/|/|g ; \
s|lua >= 5.1 |lua-${LUA_VER}|g ;\
/if test/s|==|=|g' ${WRKSRC}/configure
@${REINPLACE_CMD} -e \
's|? 0 :|? (void)0 :|' ${WRKSRC}/source/errors.h
@${REINPLACE_CMD} -e \
's|tAttackH|AttackH|' ${WRKSRC}/source/actions/vehicleattack.h
.include <bsd.port.mk>