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bda8e9b3d4
- Move all stuff specific to kde core ports to x11/kde2/Makefile.kde. + Default to compile optimized for speed, not debugging, in ports builds, not just packages. We don't really get that many backtraces or debugging information, and there's a better way to provide these things to people willing to spend some time working on KDE. It's at (as announced before): http://freebsd.kde.org/. - Remove teTeX dependency for kdegraphics2 upon request, and being unable to find any reason not to. Apparently, kdegraphics still compiles libkdvi and kdvi -- I guess dvips is merely a runtime dependency. Therefore to enable its use one just needs to add the teTeX package. Bump PORTREVISION to reflect dependency change. - Fix koffice port by removing PYTHON_VERSION, which is unnecessary. PR: 33650 (part of) Submitted by: John Merryweather Cooper <jmcoopr@johncoop.MSHOME.bmi.net> Reviewed by: kde-freebsd@lists.csociety.org (teTeX dep removal, and optimizing for speed, not debugging capability)
39 lines
906 B
Makefile
39 lines
906 B
Makefile
# New ports collection makefile for: kdegames2
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# Date created: Sun 14 May 2000 02:47:57
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# Whom: Will Andrews <will@FreeBSD.org>
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#
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# $FreeBSD$
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#
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PORTNAME= kdegames
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PORTVERSION= 2.2.2
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CATEGORIES= games kde
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MASTER_SITES= ${MASTER_SITE_KDE}
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MASTER_SITE_SUBDIR= stable/${PORTVERSION}/src
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DIST_SUBDIR= KDE
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MAINTAINER= kde@FreeBSD.org
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BUILD_DEPENDS= autoconf213:${PORTSDIR}/devel/autoconf213 \
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automake14:${PORTSDIR}/devel/automake14
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USE_KDELIBS_VER=2
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USE_BZIP2= yes
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GNU_CONFIGURE= yes
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USE_GMAKE= yes
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.include "${.CURDIR}/../../x11/kde2/Makefile.kde"
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pre-configure:
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${MKDIR} ${WRKSRC}/auto-bin
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.for AC in autoconf autoheader
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${LN} -sf ${LOCALBASE}/bin/${AC}213 ${WRKSRC}/auto-bin/${AC}
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.endfor
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.for AM in automake aclocal
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${LN} -sf ${LOCALBASE}/bin/${AM}14 ${WRKSRC}/auto-bin/${AM}
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.endfor
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cd ${WRKSRC} && env PATH=${WRKSRC}/auto-bin:$$PATH \
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${GMAKE} -f Makefile.cvs
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.include <bsd.port.mk>
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