1
0
mirror of https://git.FreeBSD.org/ports.git synced 2024-11-24 00:45:52 +00:00
freebsd-ports/Mk/bsd.sdl.mk
Martin Wilke 61d8acdb49 - Remove emacs mode, -*- mode: ...; -*- [1]
- Comments for BUILD_ and RUN_DEPENDS fail to mention alternate means to specify dependencie [2]
- Fix make reinstall [3]
- Trivial comment change for PORTDATA [4]

PR:		151954 [1]
		161314 [2]
		167085 [3]
		167465 [4]
Submitted by:	Anonymous <swell.k@gmail.com> [1]
		dougb@ and Chris Rees <utisoft@gmail.com> [2]
		Garrett Cooper <yanegomi@gmail.com> [3]
		"Bryan Drewery" <bryan@shatow.net> [4]
Tested via:	phw
2012-05-23 08:17:49 +00:00

194 lines
4.1 KiB
Makefile

#-*- tab-width: 4; -*-
# ex:ts=4
#
# bsd.sdl.mk - Support for SDL-based ports.
#
# Created by: Edwin Groothuis <edwin@freebsd.org>
#
# For FreeBSD committers:
# - Changes in the version number of the shared libraries are encouraged.
# - For the rest, please try to run them via the maintainer but feel free
# to commit themselves if nothing breaks.
#
# For ports-developers:
# If your port needs SDL or one of the SDL modules, you can easily
# include them with the "USE_SDL=" statement. For example if you need
# the standard SDL and SDL_sound, use "USE_SDL=sdl sound" and the
# required libraries are included in your LIB_DEPENDS.
#
# If you want to check for the availability for certain SDL ports, you
# can set WANT_SDL and run it through bsd.port.pre.mk:
# WANT_SDL= yes
# USE_SDL= sdl
# .include <bsd.port.pre.mk>
# .if ${HAVE_SDL:Mgraphics}
# USE_SDL+= graphics
# .endif
# .include <bsd.port.post.mk>
# Run "make -V USE_SDL" to see which libs are asked for at the end.
#
#
# $FreeBSD$
#
SDL_Include_MAINTAINER= edwin@FreeBSD.org
#
# These are the current supported SDL modules
#
_USE_SDL_ALL= console gfx gui image mixer mm net pango sdl sound ttf
#
# Variables used to determine what is needed:
# _VERSION_xxx version of the shared library (required)
# _SUBDIR_xxx subdirectory below ${PORTSDIR} (required)
# _PORTDIR_xxx subdirectory below ${PORTSDIR}/${_SUBDIR_xxx}, default sdl_xxx
# _LIB_xxx name of the shared lib, default SDL_xxx
# _REQUIRES_xxx also needs these SDL libraries
#
_VERSION_console= 0
_SUBDIR_console= devel
_LIB_console= SDL_console-2.1
_REQUIRES_console= sdl
_VERSION_gfx= 22
_SUBDIR_gfx= graphics
_REQUIRES_gfx= sdl
_VERSION_gui= 0
_SUBDIR_gui= x11-toolkits
_REQUIRES_gui= sdl image ttf
_VERSION_image= 8
_SUBDIR_image= graphics
_LIB_image= SDL_image-1.2
_REQUIRES_image=sdl
_VERSION_mixer= 12
_SUBDIR_mixer= audio
_LIB_mixer= SDL_mixer-1.2
_REQUIRES_mixer=sdl
_VERSION_mm= 8
_SUBDIR_mm= devel
_LIB_mm= SDLmm
_PORTDIR_mm= sdlmm
_REQUIRES_mm= sdl
_VERSION_net= 8
_SUBDIR_net= net
_LIB_net= SDL_net-1.2
_REQUIRES_net= sdl
_VERSION_pango= 2
_SUBDIR_pango= x11-toolkits
_LIB_pango= SDL_Pango
_REQUIRES_pango=sdl
_VERSION_sdl= 11
_SUBDIR_sdl= devel
_LIB_sdl= SDL-1.2
_PORTDIR_sdl= sdl12
_VERSION_sound= 1
_SUBDIR_sound= audio
_REQUIRES_sound=sdl
_VERSION_ttf= 10
_SUBDIR_ttf= graphics
_LIB_ttf= SDL_ttf-2.0
_REQUIRES_ttf= sdl
#
# Update the variables if they need the default values.
#
.for component in ${_USE_SDL_ALL}
. if !defined(_LIB_${component})
_LIB_${component}=SDL_${component}
. endif
. if !defined(_PORTDIR_${component})
_PORTDIR_${component}=sdl_${component}
. endif
. if !defined(_REQUIRES_${component})
_REQUIRES_${component}=
. endif
.endfor
#
# If WANT_SDL is defined, check for the available libraries
#
.if !defined(AFTERPORTMK)
.if !defined(SDL_Include_pre)
SDL_Include_pre= bsd.sdl.mk
HAVE_SDL?=
.if defined(WANT_SDL)
.for component in ${_USE_SDL_ALL}
.if exists(${LOCALBASE}/lib/lib${_LIB_${component}}.so.${_VERSION_${component}})
HAVE_SDL+= ${component}
.endif
.endfor
.endif
.endif
.endif
#
# If USE_SDL is defined, make dependencies for the libraries
#
.if !defined(BEFOREPORTMK)
.if !defined(SDL_Include_post)
.if defined(USE_SDL)
SDL_Include_post= bsd.sdl.mk
#
# Keep some backward compatibility
#
.if ${USE_SDL}=="yes"
USE_SDL= sdl
.endif
#
# Check if all the values given in USE_SDL are valid.
#
_USE_SDL=
.for component in ${USE_SDL}
. if ${_USE_SDL_ALL:M${component}}==""
IGNORE= cannot install: unknown SDL component ${component}
. endif
_USE_SDL+= ${_REQUIRES_${component}} ${component}
.endfor
#
# Uniquefy[sp] the list of libs required
#
__USE_SDL=
.for component in ${_USE_SDL}
. if ${__USE_SDL:M${component}}==""
__USE_SDL+= ${component}
. endif
.endfor
#
# Finally make the list of libs required
#
.for component in ${__USE_SDL}
LIB_DEPENDS+= ${_LIB_${component}}.${_VERSION_${component}}:${PORTSDIR}/${_SUBDIR_${component}}/${_PORTDIR_${component}}
.endfor
#
# "Normal" dependencies and variables
#
BUILD_DEPENDS+= ${SDL_CONFIG}:${PORTSDIR}/${_SUBDIR_sdl}/${_PORTDIR_sdl}
SDL_CONFIG?= ${LOCALBASE}/bin/sdl-config
CONFIGURE_ENV+= SDL_CONFIG=${SDL_CONFIG}
MAKE_ENV+= SDL_CONFIG=${SDL_CONFIG}
.endif
.endif
.endif