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afbc09ff62
This is a big win for 15/16 bit displays. Obtained from: Guido Vollbeding <guivol@esc.de>
473 lines
14 KiB
Plaintext
473 lines
14 KiB
Plaintext
--- xvimage.c~ Fri Jan 13 18:11:36 1995
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+++ xvimage.c Tue Oct 15 16:41:47 1996
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@@ -46,6 +46,274 @@
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static int ReadImageFile1 PARM((char *, PICINFO *));
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+/* The following array represents the pixel values for each shade of
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+ * the primary color components.
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+ * If 'p' is a pointer to a source image rgb-byte-triplet, we can
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+ * construct the output pixel value simply by 'oring' together
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+ * the corresponding components:
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+ *
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+ * unsigned char *p;
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+ * unsigned long pixval;
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+ *
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+ * pixval = screen_rgb[0][*p++];
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+ * pixval |= screen_rgb[1][*p++];
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+ * pixval |= screen_rgb[2][*p++];
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+ *
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+ * This is both efficient and generic, since the only assumption
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+ * is that the primary color components have separate bits.
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+ * The order and distribution of bits does not matter, and we
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+ * don't need additional vaiables and shifting/masking code.
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+ * The array size is 3 KBytes total and thus very reasonable.
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+ */
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+
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+static unsigned long screen_rgb[3][256];
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+
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+/* The following array holds the exact color representations
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+ * reported by the system.
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+ * This is useful for less than 24 bit deep displays as a base
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+ * for additional dithering to get smoother output.
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+ */
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+
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+static byte screen_set[3][256];
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+
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+/* The following routine initializes the screen_rgb and screen_set
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+ * arrays.
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+ * Since it is executed only once per program run, it does not need
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+ * to be super-efficient.
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+ *
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+ * The method is to draw points in a pixmap with the specified shades
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+ * of primary colors and then get the corresponding XImage pixel
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+ * representation.
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+ * Thus we can get away with any Bit-order/Byte-Order dependencies.
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+ *
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+ * The routine uses some global X variables: theDisp, theScreen,
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+ * and dispDEEP. Adapt these to your application as necessary.
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+ * I've not passed them in as parameters, since for other platforms
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+ * than X these may be different (see vfixpix.c), and so the
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+ * screen_init() interface is unique.
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+ *
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+ * BUG: I've read in the "Xlib Programming Manual" from O'Reilly &
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+ * Associates, that the DefaultColormap in TrueColor might not
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+ * provide the full shade representation in XAllocColor.
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+ * In this case one had to provide a 'best' colormap instead.
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+ * However, my tests with Xaccel on a Linux-Box with a Mach64
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+ * card were fully successful, so I leave that potential problem
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+ * to you at the moment and would appreciate any suggestions...
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+ */
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+
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+static void screen_init()
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+{
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+ static int init_flag; /* assume auto-init as 0 */
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+ Pixmap check_map;
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+ GC check_gc;
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+ XColor check_col;
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+ XImage *check_image;
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+ int ci, i;
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+
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+ if (init_flag) return;
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+ init_flag = 1;
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+
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+ check_map = XCreatePixmap(theDisp, RootWindow(theDisp,theScreen),
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+ 1, 1, dispDEEP);
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+ check_gc = XCreateGC(theDisp, RootWindow(theDisp,theScreen), 0, NULL);
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+ for (ci = 0; ci < 3; ci++) {
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+ for (i = 0; i < 256; i++) {
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+ check_col.flags = DoRed | DoGreen | DoBlue;
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+ check_col.red = 0;
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+ check_col.green = 0;
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+ check_col.blue = 0;
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+ /* Do proper upscaling from unsigned 8 bit (image data values)
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+ to unsigned 16 bit (X color representation). */
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+ ((unsigned short *)&check_col.red)[ci] = (unsigned short)((i << 8) | i);
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+ if (!XAllocColor(theDisp, DefaultColormap(theDisp,theScreen), &check_col))
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+ FatalError("XAllocColor in screen_init() failed"); /* shouldn't happen */
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+ screen_set[ci][i] =
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+ (((unsigned short *)&check_col.red)[ci] >> 8) & 0xff;
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+ XSetForeground(theDisp, check_gc, check_col.pixel);
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+ XDrawPoint(theDisp, check_map, check_gc, 0, 0);
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+ check_image = XGetImage(theDisp, check_map, 0, 0, 1, 1,
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+ AllPlanes, ZPixmap);
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+ if (!check_image) FatalError("XGetImage in screen_init() failed");
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+ switch (check_image->bits_per_pixel) {
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+ case 8:
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+ screen_rgb[ci][i] = *(CARD8 *)check_image->data;
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+ break;
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+ case 16:
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+ screen_rgb[ci][i] = *(CARD16 *)check_image->data;
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+ break;
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+ case 24:
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+ screen_rgb[ci][i] =
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+ ((unsigned long)*(CARD8 *)check_image->data << 16) |
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+ ((unsigned long)*(CARD8 *)(check_image->data + 1) << 8) |
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+ (unsigned long)*(CARD8 *)(check_image->data + 2);
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+ break;
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+ case 32:
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+ screen_rgb[ci][i] = *(CARD32 *)check_image->data;
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+ break;
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+ }
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+ XDestroyImage(check_image);
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+ }
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+ }
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+ XFreeGC(theDisp, check_gc);
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+ XFreePixmap(theDisp, check_map);
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+}
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+
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+
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+/* The following switch should better be provided at runtime for
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+ * comparison purposes.
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+ * At the moment it's only compile time, unfortunately.
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+ * Who can make adaptions for use as a runtime switch by a menu option?
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+ */
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+
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+#define DO_FIXPIX_SMOOTH
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+
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+#ifdef DO_FIXPIX_SMOOTH
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+
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+/* The following code is based in part on:
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+ *
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+ * jquant1.c
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+ *
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+ * Copyright (C) 1991-1996, Thomas G. Lane.
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+ * This file is part of the Independent JPEG Group's software.
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+ * For conditions of distribution and use, see the accompanying README file.
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+ *
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+ * This file contains 1-pass color quantization (color mapping) routines.
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+ * These routines provide mapping to a fixed color map using equally spaced
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+ * color values. Optional Floyd-Steinberg or ordered dithering is available.
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+ */
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+
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+/* Declarations for Floyd-Steinberg dithering.
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+ *
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+ * Errors are accumulated into the array fserrors[], at a resolution of
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+ * 1/16th of a pixel count. The error at a given pixel is propagated
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+ * to its not-yet-processed neighbors using the standard F-S fractions,
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+ * ... (here) 7/16
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+ * 3/16 5/16 1/16
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+ * We work left-to-right on even rows, right-to-left on odd rows.
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+ *
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+ * We can get away with a single array (holding one row's worth of errors)
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+ * by using it to store the current row's errors at pixel columns not yet
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+ * processed, but the next row's errors at columns already processed. We
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+ * need only a few extra variables to hold the errors immediately around the
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+ * current column. (If we are lucky, those variables are in registers, but
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+ * even if not, they're probably cheaper to access than array elements are.)
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+ *
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+ * The fserrors[] array is indexed [component#][position].
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+ * We provide (#columns + 2) entries per component; the extra entry at each
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+ * end saves us from special-casing the first and last pixels.
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+ */
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+
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+typedef INT16 FSERROR; /* 16 bits should be enough */
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+typedef int LOCFSERROR; /* use 'int' for calculation temps */
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+
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+typedef struct { byte *colorset;
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+ FSERROR *fserrors;
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+ } FSBUF;
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+
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+/* Floyd-Steinberg initialization function.
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+ *
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+ * It is called 'fs2_init' since it's specialized for our purpose and
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+ * could be embedded in a more general FS-package.
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+ *
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+ * Returns a malloced FSBUF pointer which has to be passed as first
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+ * parameter to subsequent 'fs2_dither' calls.
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+ * The FSBUF structure does not need to be referenced by the calling
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+ * application, it can be treated from the app like a void pointer.
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+ *
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+ * The current implementation does only require to free() this returned
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+ * pointer after processing.
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+ *
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+ * Returns NULL if malloc fails.
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+ *
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+ * NOTE: The FSBUF structure is designed to allow the 'fs2_dither'
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+ * function to work with an *arbitrary* number of color components
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+ * at runtime! This is an enhancement over the IJG code base :-).
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+ * Only fs2_init() specifies the (maximum) number of components.
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+ */
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+
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+static FSBUF *fs2_init(width)
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+int width;
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+{
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+ FSBUF *fs;
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+ FSERROR *p;
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+
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+ fs = (FSBUF *)
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+ malloc(sizeof(FSBUF) * 3 + ((size_t)width + 2) * sizeof(FSERROR) * 3);
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+ if (fs == 0) return fs;
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+
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+ fs[0].colorset = screen_set[0];
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+ fs[1].colorset = screen_set[1];
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+ fs[2].colorset = screen_set[2];
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+
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+ p = (FSERROR *)(fs + 3);
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+ memset(p, 0, ((size_t)width + 2) * sizeof(FSERROR) * 3);
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+
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+ fs[0].fserrors = p;
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+ fs[1].fserrors = p + 1;
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+ fs[2].fserrors = p + 2;
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+
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+ return fs;
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+}
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+
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+/* Floyd-Steinberg dithering function.
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+ *
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+ * NOTE:
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+ * (1) The image data referenced by 'ptr' is *overwritten* (input *and*
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+ * output) to allow more efficient implementation.
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+ * (2) Alternate FS dithering is provided by the sign of 'nc'. Pass in
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+ * a negative value for right-to-left processing. The return value
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+ * provides the right-signed value for subsequent calls!
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+ * (3) This particular implementation assumes *no* padding between lines!
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+ * Adapt this if necessary.
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+ */
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+
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+static int fs2_dither(fs, ptr, nc, num_rows, num_cols)
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+FSBUF *fs;
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+byte *ptr;
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+int nc, num_rows, num_cols;
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+{
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+ int abs_nc, ci, row, col;
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+ LOCFSERROR delta, cur, belowerr, bpreverr;
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+ byte *dataptr, *colsetptr;
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+ FSERROR *errorptr;
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+
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+ if ((abs_nc = nc) < 0) abs_nc = -abs_nc;
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+ for (row = 0; row < num_rows; row++) {
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+ for (ci = 0; ci < abs_nc; ci++, ptr++) {
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+ dataptr = ptr;
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+ colsetptr = fs[ci].colorset;
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+ errorptr = fs[ci].fserrors;
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+ if (nc < 0) {
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+ dataptr += (num_cols - 1) * abs_nc;
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+ errorptr += (num_cols + 1) * abs_nc;
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+ }
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+ cur = belowerr = bpreverr = 0;
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+ for (col = 0; col < num_cols; col++) {
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+ cur += errorptr[nc];
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+ cur += 8; cur >>= 4;
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+ if ((cur += *dataptr) < 0) cur = 0;
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+ else if (cur > 255) cur = 255;
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+ *dataptr = cur & 0xff;
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+ cur -= colsetptr[cur];
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+ delta = cur << 1; cur += delta;
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+ bpreverr += cur; cur += delta;
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+ belowerr += cur; cur += delta;
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+ errorptr[0] = (FSERROR)bpreverr;
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+ bpreverr = belowerr;
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+ belowerr = delta >> 1;
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+ dataptr += nc;
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+ errorptr += nc;
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+ }
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+ errorptr[0] = (FSERROR)bpreverr;
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+ }
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+ ptr += (num_cols - 1) * abs_nc;
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+ nc = -nc;
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+ }
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+ return nc;
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+}
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+
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+#endif /* DO_FIXPIX_SMOOTH */
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+
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#define DO_CROP 0
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#define DO_ZOOM 1
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@@ -1883,33 +2151,17 @@
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/* Non-ColorMapped Visuals: TrueColor, DirectColor */
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/************************************************************************/
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- unsigned long r, g, b, rmask, gmask, bmask, xcol;
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- int rshift, gshift, bshift, bperpix, bperline, border, cshift;
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- int maplen;
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+ unsigned long xcol;
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+ int bperpix, bperline;
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byte *imagedata, *lip, *ip, *pp;
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- /* compute various shifting constants that we'll need... */
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-
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- rmask = theVisual->red_mask;
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- gmask = theVisual->green_mask;
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- bmask = theVisual->blue_mask;
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-
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- rshift = 7 - highbit(rmask);
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- gshift = 7 - highbit(gmask);
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- bshift = 7 - highbit(bmask);
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-
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- maplen = theVisual->map_entries;
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- if (maplen>256) maplen=256;
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- cshift = 7 - highbit((u_long) (maplen-1));
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-
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xim = XCreateImage(theDisp, theVisual, dispDEEP, ZPixmap, 0, NULL,
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wide, high, 32, 0);
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if (!xim) FatalError("couldn't create X image!");
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bperline = xim->bytes_per_line;
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bperpix = xim->bits_per_pixel;
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- border = xim->byte_order;
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imagedata = (byte *) malloc((size_t) (high * bperline));
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if (!imagedata) FatalError("couldn't malloc imagedata");
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@@ -1923,82 +2175,87 @@
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FatalError(buf);
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}
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+ screen_init();
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- lip = imagedata; pp = pic24;
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- for (i=0; i<high; i++, lip+=bperline) {
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- for (j=0, ip=lip; j<wide; j++) {
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- r = *pp++; g = *pp++; b = *pp++;
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-
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- /* shift r,g,b so that high bit of 8-bit color specification is
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- * aligned with high bit of r,g,b-mask in visual,
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- * AND each component with its mask,
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- * and OR the three components together
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- */
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-
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- if (theVisual->class == DirectColor) {
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- r = (u_long) directConv[(r>>cshift) & 0xff] << cshift;
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- g = (u_long) directConv[(g>>cshift) & 0xff] << cshift;
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- b = (u_long) directConv[(b>>cshift) & 0xff] << cshift;
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- }
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-
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-
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- /* shift the bits around */
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- if (rshift<0) r = r << (-rshift);
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- else r = r >> rshift;
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-
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- if (gshift<0) g = g << (-gshift);
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- else g = g >> gshift;
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-
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- if (bshift<0) b = b << (-bshift);
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- else b = b >> bshift;
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-
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- r = r & rmask;
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- g = g & gmask;
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- b = b & bmask;
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-
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- xcol = r | g | b;
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-
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- if (bperpix == 32) {
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- if (border == MSBFirst) {
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- *ip++ = (xcol>>24) & 0xff;
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- *ip++ = (xcol>>16) & 0xff;
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- *ip++ = (xcol>>8) & 0xff;
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- *ip++ = xcol & 0xff;
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- }
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- else { /* LSBFirst */
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- *ip++ = xcol & 0xff;
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- *ip++ = (xcol>>8) & 0xff;
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- *ip++ = (xcol>>16) & 0xff;
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- *ip++ = (xcol>>24) & 0xff;
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- }
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- }
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-
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- else if (bperpix == 24) {
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- if (border == MSBFirst) {
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- *ip++ = (xcol>>16) & 0xff;
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- *ip++ = (xcol>>8) & 0xff;
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- *ip++ = xcol & 0xff;
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- }
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- else { /* LSBFirst */
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- *ip++ = xcol & 0xff;
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- *ip++ = (xcol>>8) & 0xff;
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- *ip++ = (xcol>>16) & 0xff;
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+#ifdef DO_FIXPIX_SMOOTH
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+#if 0
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+ /* If we wouldn't have to save the original pic24 image data,
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+ * the following code would do the dither job by overwriting
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+ * the image data, and the normal render code would then work
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+ * without any change on that data.
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+ * Unfortunately, this approach would hurt the xv assumptions...
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+ */
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+ if (bperpix < 24) {
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+ FSBUF *fs = fs2_init(wide);
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+ if (fs) {
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+ fs2_dither(fs, pic24, 3, high, wide);
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+ free(fs);
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+ }
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+ }
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+#else
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+ /* ...so we have to take a different approach with linewise
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+ * dithering/rendering in a loop using a temporary line buffer.
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+ */
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+ if (bperpix < 24) {
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+ int alldone = 0;
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+ FSBUF *fs = fs2_init(wide);
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+ if (fs) {
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+ byte *row_buf = malloc((size_t)wide * 3);
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+ if (row_buf) {
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+ int nc = 3;
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+ byte *picp = pic24; lip = imagedata;
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+ for (i=0; i<high; i++, lip+=bperline, picp+=(size_t)wide*3) {
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+ memcpy(row_buf, picp, (size_t)wide * 3);
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+ nc = fs2_dither(fs, row_buf, nc, 1, wide);
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+ for (j=0, ip=lip, pp=row_buf; j<wide; j++) {
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+
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+ xcol = screen_rgb[0][*pp++];
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+ xcol |= screen_rgb[1][*pp++];
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+ xcol |= screen_rgb[2][*pp++];
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+
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+ switch (bperpix) {
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+ case 8:
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+ *ip++ = xcol & 0xff;
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+ break;
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+ case 16:
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+ *((CARD16 *)ip)++ = (CARD16)xcol;
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+ break;
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+ }
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+ }
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}
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+ alldone = 1;
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+ free(row_buf);
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}
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+ free(fs);
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+ }
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+ if (alldone) return xim;
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+ }
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+#endif
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+#endif
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- else if (bperpix == 16) {
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- if (border == MSBFirst) {
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- *ip++ = (xcol>>8) & 0xff;
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- *ip++ = xcol & 0xff;
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- }
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- else { /* LSBFirst */
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- *ip++ = xcol & 0xff;
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- *ip++ = (xcol>>8) & 0xff;
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- }
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- }
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+ lip = imagedata; pp = pic24;
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+ for (i=0; i<high; i++, lip+=bperline) {
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+ for (j=0, ip=lip; j<wide; j++) {
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- else if (bperpix == 8) {
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- *ip++ = xcol & 0xff;
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+ xcol = screen_rgb[0][*pp++];
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+ xcol |= screen_rgb[1][*pp++];
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+ xcol |= screen_rgb[2][*pp++];
|
|
+
|
|
+ switch (bperpix) {
|
|
+ case 8:
|
|
+ *ip++ = xcol & 0xff;
|
|
+ break;
|
|
+ case 16:
|
|
+ *((CARD16 *)ip)++ = (CARD16)xcol;
|
|
+ break;
|
|
+ case 24:
|
|
+ *ip++ = (xcol >> 16) & 0xff;
|
|
+ *ip++ = (xcol >> 8) & 0xff;
|
|
+ *ip++ = xcol & 0xff;
|
|
+ break;
|
|
+ case 32:
|
|
+ *((CARD32 *)ip)++ = (CARD32)xcol;
|
|
+ break;
|
|
}
|
|
}
|
|
}
|