mirror of
https://git.FreeBSD.org/ports.git
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2f49d6ba56
Makefile does not support building both the static and shared library. It compiles the code without -fPIC first for the static library and then creates the shared library from the same object files without recompiling them with -fPIC. - The upstream install target can now be used as well. - Use upstream library version and bump dependent ports.
357 lines
15 KiB
Plaintext
357 lines
15 KiB
Plaintext
include/irrlicht/CDynamicMeshBuffer.h
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include/irrlicht/CIndexBuffer.h
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include/irrlicht/CMeshBuffer.h
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include/irrlicht/CVertexBuffer.h
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include/irrlicht/EAttributes.h
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include/irrlicht/EShaderTypes.h
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include/irrlicht/ECullingTypes.h
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include/irrlicht/EDebugSceneTypes.h
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include/irrlicht/EDeviceTypes.h
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include/irrlicht/EDriverFeatures.h
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include/irrlicht/EDriverTypes.h
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include/irrlicht/EGUIAlignment.h
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include/irrlicht/EGUIElementTypes.h
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include/irrlicht/EHardwareBufferFlags.h
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include/irrlicht/EMaterialFlags.h
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include/irrlicht/EMaterialTypes.h
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include/irrlicht/EMeshWriterEnums.h
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include/irrlicht/EMessageBoxFlags.h
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include/irrlicht/EPrimitiveTypes.h
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include/irrlicht/ESceneNodeAnimatorTypes.h
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include/irrlicht/ESceneNodeTypes.h
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include/irrlicht/ETerrainElements.h
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include/irrlicht/IAnimatedMesh.h
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include/irrlicht/IAnimatedMeshMD2.h
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include/irrlicht/IAnimatedMeshMD3.h
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include/irrlicht/IAnimatedMeshSceneNode.h
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include/irrlicht/IAttributeExchangingObject.h
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include/irrlicht/IAttributes.h
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include/irrlicht/IBillboardSceneNode.h
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include/irrlicht/IBillboardTextSceneNode.h
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include/irrlicht/IBoneSceneNode.h
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include/irrlicht/ICameraSceneNode.h
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include/irrlicht/IColladaMeshWriter.h
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include/irrlicht/ICursorControl.h
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include/irrlicht/IDummyTransformationSceneNode.h
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include/irrlicht/IDynamicMeshBuffer.h
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include/irrlicht/IEventReceiver.h
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include/irrlicht/IFileArchive.h
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include/irrlicht/IFileList.h
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include/irrlicht/IFileSystem.h
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include/irrlicht/IGPUProgrammingServices.h
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include/irrlicht/IGUIButton.h
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include/irrlicht/IGUICheckBox.h
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include/irrlicht/IGUIColorSelectDialog.h
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include/irrlicht/IGUIComboBox.h
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include/irrlicht/IGUIContextMenu.h
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include/irrlicht/IGUIEditBox.h
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include/irrlicht/IGUIElement.h
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include/irrlicht/IGUIElementFactory.h
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include/irrlicht/IGUIEnvironment.h
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include/irrlicht/IGUIFileOpenDialog.h
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include/irrlicht/IGUIFont.h
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include/irrlicht/IGUIFontBitmap.h
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include/irrlicht/IGUIImage.h
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include/irrlicht/IGUIImageList.h
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include/irrlicht/IGUIInOutFader.h
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include/irrlicht/IGUIListBox.h
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include/irrlicht/IGUIMeshViewer.h
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include/irrlicht/IGUIScrollBar.h
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include/irrlicht/IGUISkin.h
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include/irrlicht/IGUISpinBox.h
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include/irrlicht/IGUISpriteBank.h
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include/irrlicht/IGUIStaticText.h
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include/irrlicht/IGUITabControl.h
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include/irrlicht/IGUITable.h
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include/irrlicht/IGUIToolbar.h
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include/irrlicht/IGUITreeView.h
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include/irrlicht/IGUIWindow.h
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include/irrlicht/IGeometryCreator.h
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include/irrlicht/IImage.h
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include/irrlicht/IImageLoader.h
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include/irrlicht/IImageWriter.h
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include/irrlicht/IIndexBuffer.h
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include/irrlicht/ILightManager.h
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include/irrlicht/ILightSceneNode.h
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include/irrlicht/ILogger.h
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include/irrlicht/IMaterialRenderer.h
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include/irrlicht/IMaterialRendererServices.h
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include/irrlicht/IMesh.h
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include/irrlicht/IMeshBuffer.h
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include/irrlicht/IMeshCache.h
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include/irrlicht/IMeshLoader.h
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include/irrlicht/IMeshManipulator.h
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include/irrlicht/IMeshSceneNode.h
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include/irrlicht/IMeshWriter.h
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include/irrlicht/IMetaTriangleSelector.h
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include/irrlicht/IOSOperator.h
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include/irrlicht/IParticleAffector.h
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include/irrlicht/IParticleAnimatedMeshSceneNodeEmitter.h
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include/irrlicht/IParticleAttractionAffector.h
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include/irrlicht/IParticleBoxEmitter.h
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include/irrlicht/IParticleCylinderEmitter.h
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include/irrlicht/IParticleEmitter.h
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include/irrlicht/IParticleFadeOutAffector.h
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include/irrlicht/IParticleGravityAffector.h
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include/irrlicht/IParticleMeshEmitter.h
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include/irrlicht/IParticleRingEmitter.h
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include/irrlicht/IParticleRotationAffector.h
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include/irrlicht/IParticleSphereEmitter.h
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include/irrlicht/IParticleSystemSceneNode.h
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include/irrlicht/IQ3LevelMesh.h
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include/irrlicht/IQ3Shader.h
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include/irrlicht/IRandomizer.h
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include/irrlicht/IReadFile.h
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include/irrlicht/IReferenceCounted.h
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include/irrlicht/ISceneCollisionManager.h
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include/irrlicht/ISceneLoader.h
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include/irrlicht/ISceneManager.h
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include/irrlicht/ISceneNode.h
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include/irrlicht/ISceneNodeAnimator.h
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include/irrlicht/ISceneNodeAnimatorCameraFPS.h
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include/irrlicht/ISceneNodeAnimatorCameraMaya.h
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include/irrlicht/ISceneNodeAnimatorCollisionResponse.h
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include/irrlicht/ISceneNodeAnimatorFactory.h
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include/irrlicht/ISceneNodeFactory.h
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include/irrlicht/ISceneUserDataSerializer.h
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include/irrlicht/IShaderConstantSetCallBack.h
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include/irrlicht/IShadowVolumeSceneNode.h
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include/irrlicht/ISkinnedMesh.h
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include/irrlicht/ITerrainSceneNode.h
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include/irrlicht/ITextSceneNode.h
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include/irrlicht/ITexture.h
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include/irrlicht/ITimer.h
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include/irrlicht/ITriangleSelector.h
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include/irrlicht/IVertexBuffer.h
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include/irrlicht/IVideoDriver.h
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include/irrlicht/IVideoModeList.h
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include/irrlicht/IVolumeLightSceneNode.h
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include/irrlicht/IWriteFile.h
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include/irrlicht/IXMLReader.h
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include/irrlicht/IXMLWriter.h
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include/irrlicht/IrrCompileConfig.h
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include/irrlicht/IrrlichtDevice.h
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include/irrlicht/Keycodes.h
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include/irrlicht/S3DVertex.h
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include/irrlicht/SAnimatedMesh.h
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include/irrlicht/SColor.h
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include/irrlicht/SExposedVideoData.h
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include/irrlicht/SIrrCreationParameters.h
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include/irrlicht/SKeyMap.h
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include/irrlicht/SLight.h
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include/irrlicht/SMaterial.h
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include/irrlicht/SMaterialLayer.h
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include/irrlicht/SMesh.h
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include/irrlicht/SMeshBuffer.h
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include/irrlicht/SMeshBufferLightMap.h
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include/irrlicht/SMeshBufferTangents.h
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include/irrlicht/SParticle.h
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include/irrlicht/SSharedMeshBuffer.h
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include/irrlicht/SSkinMeshBuffer.h
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include/irrlicht/SVertexIndex.h
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include/irrlicht/SVertexManipulator.h
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include/irrlicht/SViewFrustum.h
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include/irrlicht/SceneParameters.h
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include/irrlicht/aabbox3d.h
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include/irrlicht/coreutil.h
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include/irrlicht/dimension2d.h
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include/irrlicht/driverChoice.h
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include/irrlicht/fast_atof.h
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include/irrlicht/heapsort.h
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include/irrlicht/irrAllocator.h
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include/irrlicht/irrArray.h
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include/irrlicht/irrList.h
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include/irrlicht/irrMap.h
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include/irrlicht/irrMath.h
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include/irrlicht/irrString.h
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include/irrlicht/irrTypes.h
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include/irrlicht/irrXML.h
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include/irrlicht/irrlicht.h
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include/irrlicht/irrpack.h
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include/irrlicht/irrunpack.h
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include/irrlicht/line2d.h
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include/irrlicht/line3d.h
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include/irrlicht/matrix4.h
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include/irrlicht/path.h
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include/irrlicht/plane3d.h
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include/irrlicht/position2d.h
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include/irrlicht/quaternion.h
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include/irrlicht/rect.h
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include/irrlicht/triangle3d.h
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include/irrlicht/vector2d.h
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include/irrlicht/vector3d.h
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lib/libIrrlicht.so
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lib/libIrrlicht.so.%%SOVERSION%%
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lib/libIrrlicht.so.%%PORTVERSION%%
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/01.HelloWorld/Makefile
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/01.HelloWorld/main.cpp
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/02.Quake3Map/Makefile
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/02.Quake3Map/main.cpp
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/03.CustomSceneNode/Makefile
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/03.CustomSceneNode/main.cpp
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/04.Movement/Makefile
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/04.Movement/main.cpp
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/05.UserInterface/Makefile
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/05.UserInterface/main.cpp
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/06.2DGraphics/Makefile
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/06.2DGraphics/main.cpp
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/07.Collision/Makefile
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/07.Collision/main.cpp
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/08.SpecialFX/Makefile
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/08.SpecialFX/main.cpp
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/09.Meshviewer/Makefile
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/09.Meshviewer/main.cpp
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/09.Meshviewer/resource.h
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/10.Shaders/Makefile
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/10.Shaders/main.cpp
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/11.PerPixelLighting/Makefile
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/11.PerPixelLighting/main.cpp
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/12.TerrainRendering/Makefile
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/12.TerrainRendering/main.cpp
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/13.RenderToTexture/Makefile
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/13.RenderToTexture/main.cpp
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/15.LoadIrrFile/Makefile
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/15.LoadIrrFile/main.cpp
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/Demo/CDemo.cpp
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/Demo/CDemo.h
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/Demo/CMainMenu.cpp
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/Demo/CMainMenu.h
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/Demo/Makefile
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/Demo/main.cpp
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/Demo/resource.h
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/001shot.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/002shot.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/003shot.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/004shot.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/005shot.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/006shot.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/007shot.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/008shot.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/026shot.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/2ddemo.png
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/Faerie5.BMP
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/IrrlichtTheme.ogg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/Particle.tga
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/axe.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/ball.wav
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/bigfont.png
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/burninglogo.png
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/config.xml
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/d3d8.psh
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/d3d8.vsh
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/d3d9.hlsl
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/d3d9.vsh
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/demoback.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/detailmap3.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/directxlogo.png
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/dotnetback.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/dwarf-Read-Me.txt
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/dwarf.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/dwarf.x
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/earth.x
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/earthbump.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/enano.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/example.irr
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/faerie.md2
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/faerie2.bmp
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/gun.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/help.png
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/icon_crosshairs16x16bw1.png
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/iconlist.png
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/impact.wav
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/irr.ico
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/irrlicht.dat
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/irrlicht2_bk.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/irrlicht2_dn.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/irrlicht2_ft.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/irrlicht2_lf.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/irrlicht2_rt.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/irrlicht2_up.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/irrlichtlogo.BMP
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/irrlichtlogo.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/irrlichtlogo2.png
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/irrlichtlogo3.png
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/irrlichtlogoaligned.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/irrlichtlogoalpha.tga
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/irrlichtlogoalpha2.tga
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/lightFalloff.png
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/lucida.xml
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/lucida0.png
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/map-20kdm2.pk3
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/map-20kdm2.txt
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/ninja animation ranges.txt
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/ninja.b3d
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/nskinbl.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/nskinrd.jpg
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/open.png
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/opengl.frag
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%%PORTEXAMPLES%%%%EXAMPLESDIR%%/media/opengl.vert
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