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36849aae92
my Xaw-only version.
51 lines
1.7 KiB
Plaintext
51 lines
1.7 KiB
Plaintext
xmine is an X11-based version of the popular PC game Minesweeper. The
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object is to place flags on mines on the game board without exposing
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them.
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xmine is freely redistributable. It's mostly Xlib-based, but it
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requires Motif libraries for the menus.
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Author: Paul Falstad (pf@z-code.com)
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===
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This version of xmine is based on Paul Falstad's version 1.0.3, as
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published in comp.sources.x. It has been heavily munged to work
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without OSF/Motif.
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Almost everything needed was already in the Athena Widget Set, with
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the exception of a Canvas Widget (or DrawingAreaWidget in Motif
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terms). Hence i have included a copy of the Canvas Widget of the Free
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Widget Foundation, only slightly modified to take the #include's from
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the current directory. If anybody is unlucky with the GPL conditions
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applying to the FWF code, she is free to drop in own versions of a
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Canvas Widget (really not much of code).
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I originally intented to #ifdef Paul's version for use with the Athena
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Widget Set, but realized that this would have resulted in too much of
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spagghetti code. That's why i hacked a separate source out of it. I
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cleaned it up a bit, so it will compile now without complaints with
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the -Wall flag set under gcc.
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Since the game itself has some 3D look, linking against the famous
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Xaw3d library is highly recommended.
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ACKNOWLEDGEMENTS:
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=================
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For X11:
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The X Consortium, MIT, DEC, ...
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For the original OSF/Motif version of xmine:
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Paul Falstad (pf@z-code.com)
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For the three-D lookalike Athena Widget set:
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Kaleb S. Keithley (kaleb@jpl-devvax.jpl.nasa.gov)
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For the Canvas Widget of the Free Widget Foundation:
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Robert H. Forsman Jr.
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---
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enjoy,
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Joerg Wunsch <joerg_wunsch@uriah.sax.de>
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