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A library for R/W structured data to/from an external representation
21 lines
1.1 KiB
Plaintext
21 lines
1.1 KiB
Plaintext
XTL is a library of template classes and functions for reading/writing
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structured data to/from an external (platform independent) representation.
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This process is also usually known as marshalling, serialization or pickling,
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and is useful both for heterogeneous network programming and portable
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persistent storage.
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Currently, XTL supports XDR (Internet standard), GIOP CDR (CORBA standard)
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and readable ascii text (write-only) as data formats. Memory buffers and C++
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iostreams are usable as data sources/targets. Besides the usual C data types
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(basic, structs, pointers, unions), the XTL also supports C++ constructs,
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such as pointers to base classes and template types, namely, STL containers.
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XTL does not include any kind of IDL, and as such, the programmer is required
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to write a "filter" for each data type. The API is somewhat modeled on the
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original XDR library by Sun, in that the same filter is used for both reading
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and writing. However, heavy usage of templates makes the API simpler and type
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safe. Function inlining and careful avoidance of pointers or virtual
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functions, also make generated code faster.
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WWW: http://xtl.sourceforge.net/
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