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a bidirectional paradigm expanding the genre in both dimension and difficulty. Blocks fall from the top and fly in from the side settling in a joined "play area". Deletions occur when rows of ten blocks are completed. A horizontal row of 10 will cause the blocks to fall down, and a vertical row of 10 will cause the blocks to "fall" to the right. If a vertical row is completed during a vertical drop or a horizontal row is completed during a horizontal drop the corresponding deletion will not occur until the next turn. This can and will lead to non-intuitive results. Focus on the vertical alone and you will die from horizontal negligence and vice versa. WWW: https://code.google.com/p/double-cross/ PR: ports/171603 Submitted by: nemysis (self) Approved by: pawel (mentor)
56 lines
1.4 KiB
Makefile
56 lines
1.4 KiB
Makefile
# Created by: Rusmir Dusko <nemysis@FreeBSD.org>
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# $FreeBSD$
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PORTNAME= dcross
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PORTVERSION= 2.0
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CATEGORIES= games python
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MASTER_SITES= GOOGLE_CODE \
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SF/nemysisfreebsdp/games/:icons
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PROJECTHOST= double-cross
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DISTFILES= ${PORTNAME}_${DISTVERSION}${EXTRACT_SUFX} \
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${PORTNAME}_icons${EXTRACT_SUFX}:icons
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DIST_SUBDIR= python
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MAINTAINER= nemysis@FreeBSD.org
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COMMENT= Unconventional falling block game
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LICENSE= GPLv2
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RUN_DEPENDS= ${PYGAME}
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WRKSRC= ${WRKDIR}/${PORTNAME}_${PORTVERSION}/
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USE_ZIP= yes
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USES= dos2unix
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DOS2UNIX_REGEX= .*.[^p][^n][^g]$
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DOS2UNIX_FILES= *.pyw
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USE_PYTHON= yes
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INSTALLS_ICONS= yes
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ICON_SIZES= 32x32 48x48 64x64 72x72 96x96
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SUB_FILES= ${PORTNAME}
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DESKTOP_ENTRIES="Double Cross" "" "${PORTNAME}" \
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"${PORTNAME}" "Game;ArcadeGame;" ""
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do-build:
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@${PYTHON_CMD} -m compileall ${WRKSRC}
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@${PYTHON_CMD} -O -m compileall ${WRKSRC}
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do-install:
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@${REINPLACE_CMD} -e 's|%%PYTHON_CMD%%|${PYTHON_CMD}|' \
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${WRKDIR}/${PORTNAME}
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${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin/
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@(cd ${WRKSRC} && ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR})
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.for s in ${ICON_SIZES}
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@${MKDIR} ${STAGEDIR}${PREFIX}/share/icons/hicolor/${s}/apps/
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${INSTALL_DATA} ${WRKDIR}/${PORTNAME}_${s}.png \
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${STAGEDIR}${PREFIX}/share/icons/hicolor/${s}/apps/${PORTNAME}.png
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.endfor
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${LN} -sf ${PREFIX}/share/icons/hicolor/48x48/apps/${PORTNAME}.png \
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${STAGEDIR}${PREFIX}/share/pixmaps/
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.include <bsd.port.mk>
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