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13e736adc4
- Split flare port to engine and game counterparts just as upstream did - Add patch from upstream git to display useful message when enigne in ran without game specified
36 lines
718 B
Makefile
36 lines
718 B
Makefile
# Created by: Dmitry Marakasov <amdmi3@FreeBSD.org>
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# $FreeBSD$
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PORTNAME= flare
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PORTVERSION= 0.19
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CATEGORIES= games
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MASTER_SITES= SF/${PORTNAME}-game/Linux/
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DISTNAME= ${PORTNAME}-game.${PORTVERSION}
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PKGNAMESUFFIX= -game
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Free Libre Action Roleplaying Engine
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LICENSE= GPLv3
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RUN_DEPENDS= flare:${PORTSDIR}/games/flare-engine
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USES= cmake
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CMAKE_BUILD_TYPE= #empty
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INSTALLS_ICONS= yes
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CMAKE_ARGS= -DBINDIR="bin" -DDATADIR="share/flare"
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PORTDOCS= *
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PORTDATA= *
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DATADIR= ${PREFIX}/share/${PORTNAME}/${PORTNAME}${PKGNAMESUFFIX}
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OPTIONS_DEFINE= DOCS
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post-install:
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${MKDIR} ${STAGEDIR}${DOCSDIR}
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${INSTALL_DATA} ${WRKSRC}/README ${STAGEDIR}${DOCSDIR}/
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.include <bsd.port.mk>
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