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162c633191
With the introducation of binary packages for i386-wine-devel the port itself is largely complete (although there are still problems with 3D acceleration, both with and without nVidia).
92 lines
3.5 KiB
Makefile
92 lines
3.5 KiB
Makefile
# Created by: David Naylor <dbn@FreeBSD.org>
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# $FreeBSD$
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PKGNAMEPREFIX= i386-
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MAINTAINER= dbn@FreeBSD.org
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COMMENT= 32bit Microsoft Windows compatibility environment for 64bit FreeBSD
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# Use the wine port to do most of the heavy lifting
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MASTERDIR= ${.CURDIR}/../wine
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PKGINSTALL= ${.CURDIR}/files/pkg-install
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PKGDEINSTALL= ${PKGINSTALL}
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RUN_DEPENDS= dri>0:${PORTSDIR}/graphics/dri
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CONFLICTS_INSTALL= i386-wine-1.5* i396-wine-1.7* wine-[0-9]*
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LATEST_LINK= ${PKGNAMEPREFIX}${PORTNAME}
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ACTUAL-PACKAGE-DEPENDS= ${DO_NADA}
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WINELIBDIR= ${PREFIX}/lib32
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CONFIGURE_ARGS+= --bindir=${PREFIX}/bin32 --libdir=${WINELIBDIR}
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PLIST_REINPLACE+= winelib
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PLIST_REINPLACE_WINELIB= s!lib/!lib32/!g
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WINE_SLAVE_BUILD= yes
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USE_LDCONFIG32= ${WINELIBDIR} ${WINELIBDIR}/wine
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# Hook into post-install and do some adapting to make i386 binaries work nicely
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# under FreeBSD/amd64
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post-install-script:
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# Install bounce script to access the 32bit executables
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${INSTALL_SCRIPT} ${.CURDIR}/files/binbounce ${PREFIX}/bin/wine
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for i in `grep ^bin ${TMPPLIST} | xargs -n1 basename` ; do \
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[ "$${i}" = "wine" ] || ${LN} -f ${PREFIX}/bin/wine ${PREFIX}/bin/$${i} ; \
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echo bin32/$${i} >> ${TMPPLIST} ; \
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done
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# Install dri libraries (internal libGL requirements)
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${MKDIR} ${PREFIX}/lib32/.libGL/dri
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for i in ${LOCALBASE}/lib/dri/*.so; do \
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${INSTALL_DATA} $${i} ${PREFIX}/lib32/.libGL/dri/ ; \
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echo lib32/.libGL/dri/$${i##*/} >> ${TMPPLIST} ; \
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done
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# Find all libraries that are linked too (via ldd(1))
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grep -v '[@%]' ${TMPPLIST} | sed "s!^!${PREFIX}/!g" | \
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xargs -n1 file -F' ' | grep ELF | cut -f1 -d' ' | \
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env LD_LIBRARY_PATH=${PREFIX}/lib32:${LD_LIBRARY_PATH} xargs ldd -f '%p\n' \
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| sort -u | grep -v '^\(/usr\)\?/lib' | grep -v "^${PREFIX}/lib32/libwine.so" \
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| grep -v "^${PREFIX}/lib32/wine" > ${WRKDIR}/winelibs
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for i in `cat ${WRKDIR}/winelibs` ; do \
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if [ `basename $${i}` != libGL.so.1 ]; then \
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${INSTALL_DATA} $${i} ${PREFIX}/lib32/ ; \
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echo lib32/$${i##*/} >> ${TMPPLIST} ; \
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else \
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${INSTALL_DATA} $${i} ${PREFIX}/lib32/.libGL/ ; \
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echo lib32/.libGL/libGL.so.1 >> ${TMPPLIST} ; \
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fi ; \
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done
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# Find all soft dependancies (via strings(1))
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grep -v '[@%]' ${TMPPLIST} | sed "s!^!${PREFIX}/!g" | \
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xargs -n1 file -F' ' | grep ELF | cut -f1 -d' ' | xargs strings | \
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grep '^lib.*\.so' | sort -u > ${WRKDIR}/winesoftlibs
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for i in `cat ${WRKDIR}/winesoftlibs` ; do \
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if [ -e ${LOCALBASE}/lib/$${i} ] && [ -z "`grep $${i} ${TMPPLIST}`" ] ; then \
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${INSTALL_DATA} ${LOCALBASE}/lib/$${i} ${PREFIX}/lib32/ ; \
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echo lib32/$${i} >> ${TMPPLIST} ; \
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fi ; \
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done
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echo '@dirrm lib32/.libGL/dri' >> ${TMPPLIST}
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echo '@dirrm lib32/.libGL' >> ${TMPPLIST}
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if [ -n "${WITH_PKGNG}" ]; then \
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echo '@dirrmtry lib32' >> ${TMPPLIST}; \
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else \
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echo '@unexec rmdir %D/lib32 2>/dev/null || true' >> ${TMPPLIST}; \
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fi
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echo '@dirrm bin32' >> ${TMPPLIST}
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# Install nvidia patching script
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${INSTALL_SCRIPT} ${.CURDIR}/files/nvidia.sh ${DATADIR}/patch-nvidia.sh
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echo ${DATADIR:S|$(PREFIX)/||}/patch-nvidia.sh >> ${TMPPLIST}
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@${ECHO}
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${SETENV} PKG_PREFIX=${PREFIX} ${SH} ${PKGINSTALL} ${PKGNAME} PRE-INSTALL
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${SETENV} PKG_PREFIX=${PREFIX} ${SH} ${PKGINSTALL} ${PKGNAME} POST-INSTALL
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@${CAT} ${PKGMESSAGE}
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post-package-script:
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if [ -n "${WITH_PKGNG}" -a -z "${PACKAGE_BUILDING}" ]; then \
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${XZ_CMD} -dc ${PKGFILE} | \
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${SED} -e "s/^\(arch: freebsd:.*:x86\):32/\1:64/" | \
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${XZ_CMD} > ${WRKDIR}/${PKGNAME}${PKG_SUFX}; \
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${MV} ${WRKDIR}/${PKGNAME}${PKG_SUFX} ${PKGFILE}; \
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fi
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.include "${MASTERDIR}/Makefile"
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