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on/for Linux originally but has already been ported successfully to other operating systems. The program can easily be ported to all operating systems supported by the SDL library. In its current state, the emulator is highly compatible and uses a plugin system. With the correct plugins ("correct" can be computer dependent), it can achieve nearly perfect graphics and sound in many games. WWW: http://mupen64.emulation64.com/ PR: 71895 Submitted by: Travis Poppe
40 lines
1.3 KiB
Makefile
40 lines
1.3 KiB
Makefile
# New ports collection makefile for: mupen64
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# Date created: 17.Sep 2004
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# Whom: dirk.meyer@dinoex.sub.org
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#
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# $FreeBSD$
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#
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PORTNAME= mupen64
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PORTVERSION= 0.4
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CATEGORIES+= emulators
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MASTER_SITES= # empty
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DISTFILES= # empty
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EXTRACT_ONLY= # empty
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MAINTAINER?= tlp@LiquidX.org
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COMMENT= Mupen64 is a Nintendo 64 emulator with plugins
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RUN_DEPENDS+= ${LOCALBASE}/bin/mupen64:${PORTSDIR}/${PKGCATEGORY}/mupen64-base
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RUN_DEPENDS+= ${PLUGINDIR}/dummyaudio.so:${PORTSDIR}/${PKGCATEGORY}/mupen64-dummyaudio
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RUN_DEPENDS+= ${PLUGINDIR}/mupen64_audio.so:${PORTSDIR}/${PKGCATEGORY}/mupen64-sound
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RUN_DEPENDS+= ${PLUGINDIR}/jttl_audio.so:${PORTSDIR}/${PKGCATEGORY}/mupen64-sdlaudio
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RUN_DEPENDS+= ${PLUGINDIR}/mupen64_input.so:${PORTSDIR}/${PKGCATEGORY}/mupen64-input
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RUN_DEPENDS+= ${PLUGINDIR}/blight_input.so:${PORTSDIR}/${PKGCATEGORY}/mupen64-sdlinput
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RUN_DEPENDS+= ${PLUGINDIR}/ricedaedalus.so:${PORTSDIR}/${PKGCATEGORY}/mupen64-rice
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RUN_DEPENDS+= ${PLUGINDIR}/mupen64_hle_rsp_azimer.so:${PORTSDIR}/${PKGCATEGORY}/mupen64-rsp
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RUN_DEPENDS+= ${PLUGINDIR}/Glide64.so:${PORTSDIR}/${PKGCATEGORY}/mupen64-glide
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RUN_DEPENDS+= ${PLUGINDIR}/glN64-0.4.1.so:${PORTSDIR}/${PKGCATEGORY}/mupen64-gln64
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NO_MTREE= yes
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NO_BUILD= yes
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do-install: # empty
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PLUGINDIR= ${LOCALBASE}/share/mupen64/plugins
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post-install:
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@${CAT} ${PKGMESSAGE}
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.include <bsd.port.mk>
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