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8c3765c795
little ship around with the arrow keys, shooting your way (with the space bar) through about twenty levels of action and gorgeous (_cough_) 3d graphics. In theory, all you windows folks need to do is extract the archive, and double click the exe. In theory. Sorry, I never got round to adding sound - but look on the bright side, at least you can use it at work without anyone noticing. :) PR: ports/84924 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
83 lines
2.6 KiB
Plaintext
83 lines
2.6 KiB
Plaintext
bin/duel
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libexec/duel
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%%DATADIR%%/log.txt
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%%DATADIR%%/scores
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%%DATADIR%%/data/Artlookin.zip
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%%DATADIR%%/data/Artlookin/Artlookin-Regular.ttf
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%%DATADIR%%/data/Artlookin/ArtlookinBold.ttf
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%%DATADIR%%/data/Artlookin/ArtlookinItalic.ttf
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%%DATADIR%%/data/Artlookin/ArtlookinOneType.ttf
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%%DATADIR%%/data/Azimech.ttf
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%%DATADIR%%/data/Azimech.zip
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%%DATADIR%%/data/azimech.txt
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%%DATADIR%%/data/back.bmp
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%%DATADIR%%/data/base.bmp
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%%DATADIR%%/data/base.obj
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%%DATADIR%%/data/intro.bmp
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%%DATADIR%%/data/levels/demo0.dvl
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%%DATADIR%%/data/levels/demo1.dvl
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%%DATADIR%%/data/levels/demo2.dvl
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%%DATADIR%%/data/levels/galaxy.gal
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%%DATADIR%%/data/levels/level1.dvl
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%%DATADIR%%/data/levels/level10.dvl
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%%DATADIR%%/data/levels/level11.dvl
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%%DATADIR%%/data/levels/level12.dvl
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%%DATADIR%%/data/levels/level13.dvl
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%%DATADIR%%/data/levels/level14.dvl
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%%DATADIR%%/data/levels/level15.dvl
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%%DATADIR%%/data/levels/level16.dvl
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%%DATADIR%%/data/levels/level17.dvl
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%%DATADIR%%/data/levels/level18.dvl
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%%DATADIR%%/data/levels/level19.dvl
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%%DATADIR%%/data/levels/level2.dvl
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%%DATADIR%%/data/levels/level20.dvl
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%%DATADIR%%/data/levels/level3.dvl
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%%DATADIR%%/data/levels/level4.dvl
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%%DATADIR%%/data/levels/level5.dvl
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%%DATADIR%%/data/levels/level6.dvl
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%%DATADIR%%/data/levels/level7.dvl
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%%DATADIR%%/data/levels/level8.dvl
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%%DATADIR%%/data/levels/level9.dvl
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%%DATADIR%%/data/rock.bmp
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%%DATADIR%%/data/rock.obj
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%%DATADIR%%/data/rock2.obj
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%%DATADIR%%/data/ships/bigship.obj
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%%DATADIR%%/data/ships/gladiator.bmp
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%%DATADIR%%/data/ships/gladiator.obj
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%%DATADIR%%/data/ships/gladiator.shp
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%%DATADIR%%/data/ships/gladiator_nb.bmp
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%%DATADIR%%/data/ships/gladiator_redb.bmp
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%%DATADIR%%/data/ships/miggy.bmp
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%%DATADIR%%/data/ships/miggy.obj
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%%DATADIR%%/data/ships/miggy.shp
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%%DATADIR%%/data/ships/miggyBoosted.shp
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%%DATADIR%%/data/ships/miggy_nb.bmp
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%%DATADIR%%/data/ships/miggy_redb.bmp
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%%DATADIR%%/data/ships/mule.bmp
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%%DATADIR%%/data/ships/mule.obj
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%%DATADIR%%/data/ships/mule.shp
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%%DATADIR%%/data/ships/mule_mk2.bmp
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%%DATADIR%%/data/ships/mule_mk2.shp
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%%DATADIR%%/data/ships/mule_nb.bmp
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%%DATADIR%%/data/ships/mule_redb.bmp
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%%DATADIR%%/data/ships/pulsar.bmp
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%%DATADIR%%/data/ships/pulsar.obj
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%%DATADIR%%/data/ships/pulsar.shp
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%%DATADIR%%/data/ships/pulsar_nb.bmp
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%%DATADIR%%/data/ships/pulsar_redb.bmp
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%%DATADIR%%/data/ships/ray.bmp
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%%DATADIR%%/data/ships/ray.obj
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%%DATADIR%%/data/ships/ray.shp
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%%DATADIR%%/data/ships/ray2.obj
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%%DATADIR%%/data/ships/ray_nb.bmp
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%%DATADIR%%/data/ships/ray_redb.bmp
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%%DATADIR%%/data/shot.bmp
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%%DATADIR%%/data/shot2.bmp
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%%DATADIR%%/data/shot3.bmp
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%%DATADIR%%/data/stars.bmp
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@dirrm %%DATADIR%%/data/ships
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@dirrm %%DATADIR%%/data/levels
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@dirrm %%DATADIR%%/data/Artlookin
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@dirrm %%DATADIR%%/data
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@dirrm %%DATADIR%%
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