mirror of
https://git.FreeBSD.org/ports.git
synced 2024-11-24 00:45:52 +00:00
b00032d083
of Syntensity, and consists of a client, server, and master (metadata) server - everything you need to run your own games or even your own virtual world. WWW: http://www.syntensity.com/
847 lines
42 KiB
Plaintext
847 lines
42 KiB
Plaintext
bin/intensity_client
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libexec/intensity_client
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%%DATADIR%%/data/background.png
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%%DATADIR%%/data/brush.cfg
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%%DATADIR%%/data/client_settings_template.cfg
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%%DATADIR%%/data/crosshair.png
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%%DATADIR%%/data/default_map_models.cfg
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%%DATADIR%%/data/default_map_settings.cfg
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%%DATADIR%%/data/defaults.cfg
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%%DATADIR%%/data/font.cfg
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%%DATADIR%%/data/font.png
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%%DATADIR%%/data/font_readme.txt
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%%DATADIR%%/data/game_fps.cfg
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%%DATADIR%%/data/guicursor.png
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%%DATADIR%%/data/guioverlay.png
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%%DATADIR%%/data/guiskin.png
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%%DATADIR%%/data/guislider.png
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%%DATADIR%%/data/intensity_defaults.cfg
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%%DATADIR%%/data/intensity_edit.cfg
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%%DATADIR%%/data/intensity_menus.cfg
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%%DATADIR%%/data/keymap.cfg
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%%DATADIR%%/data/loading_bar.png
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%%DATADIR%%/data/loading_frame.png
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%%DATADIR%%/data/logo.png
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%%DATADIR%%/data/logo_readme.txt
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%%DATADIR%%/data/mapshot_frame.png
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%%DATADIR%%/data/menus.cfg
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%%DATADIR%%/data/notexture.png
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%%DATADIR%%/data/server_settings_template.cfg
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%%DATADIR%%/data/sounds.cfg
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%%DATADIR%%/data/stdedit.cfg
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%%DATADIR%%/data/stdlib.cfg
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%%DATADIR%%/data/stdshader.cfg
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%%DATADIR%%/intensity_client.py
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%%DATADIR%%/mybrushes.cfg
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%%DATADIR%%/packages/brushes/circle_128_hard.png
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%%DATADIR%%/packages/brushes/circle_128_soft.png
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%%DATADIR%%/packages/brushes/circle_128_solid.png
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%%DATADIR%%/packages/brushes/circle_16_hard.png
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%%DATADIR%%/packages/brushes/circle_16_soft.png
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%%DATADIR%%/packages/brushes/circle_16_solid.png
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%%DATADIR%%/packages/brushes/circle_32_hard.png
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%%DATADIR%%/packages/brushes/circle_32_soft.png
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%%DATADIR%%/packages/brushes/circle_32_solid.png
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%%DATADIR%%/packages/brushes/circle_64_hard.png
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%%DATADIR%%/packages/brushes/circle_64_soft.png
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%%DATADIR%%/packages/brushes/circle_64_solid.png
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%%DATADIR%%/packages/brushes/gradient_128.png
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%%DATADIR%%/packages/brushes/gradient_16.png
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%%DATADIR%%/packages/brushes/gradient_32.png
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%%DATADIR%%/packages/brushes/gradient_64.png
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%%DATADIR%%/packages/brushes/noise_128.png
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%%DATADIR%%/packages/brushes/noise_64.png
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%%DATADIR%%/packages/brushes/readme.txt
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%%DATADIR%%/packages/brushes/square_16_hard.png
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%%DATADIR%%/packages/brushes/square_16_solid.png
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%%DATADIR%%/packages/brushes/square_32_hard.png
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%%DATADIR%%/packages/brushes/square_32_solid.png
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%%DATADIR%%/packages/brushes/square_64_hard.png
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%%DATADIR%%/packages/brushes/square_64_solid.png
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%%DATADIR%%/packages/caustics/caust00.png
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%%DATADIR%%/packages/caustics/caust01.png
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%%DATADIR%%/packages/caustics/caust02.png
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%%DATADIR%%/packages/caustics/caust03.png
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%%DATADIR%%/packages/caustics/caust04.png
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%%DATADIR%%/packages/caustics/caust05.png
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%%DATADIR%%/packages/caustics/caust06.png
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%%DATADIR%%/packages/caustics/caust07.png
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%%DATADIR%%/packages/caustics/caust08.png
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%%DATADIR%%/packages/caustics/caust09.png
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%%DATADIR%%/packages/caustics/caust10.png
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%%DATADIR%%/packages/caustics/caust11.png
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%%DATADIR%%/packages/caustics/caust12.png
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%%DATADIR%%/packages/caustics/caust14.png
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%%DATADIR%%/packages/caustics/caust15.png
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%%DATADIR%%/packages/caustics/caust16.png
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%%DATADIR%%/packages/caustics/caust17.png
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%%DATADIR%%/packages/caustics/caust18.png
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%%DATADIR%%/packages/caustics/caust19.png
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%%DATADIR%%/packages/caustics/caust20.png
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%%DATADIR%%/packages/caustics/caust21.png
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%%DATADIR%%/packages/caustics/caust22.png
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%%DATADIR%%/packages/caustics/caust23.png
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%%DATADIR%%/packages/caustics/caust24.png
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%%DATADIR%%/packages/caustics/caust25.png
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%%DATADIR%%/packages/caustics/caust26.png
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%%DATADIR%%/packages/caustics/caust27.png
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%%DATADIR%%/packages/caustics/caust28.png
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%%DATADIR%%/packages/caustics/caust29.png
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%%DATADIR%%/packages/caustics/caust30.png
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%%DATADIR%%/packages/caustics/caust31.png
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%%DATADIR%%/packages/caustics/readme.txt
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%%DATADIR%%/packages/cloward/bricksDepth.jpg
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%%DATADIR%%/packages/cloward/bricksDiffuse.jpg
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%%DATADIR%%/packages/cloward/bricksNormal.jpg
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%%DATADIR%%/packages/cloward/cobblestonesDepth.jpg
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%%DATADIR%%/packages/cloward/cobblestonesDiffuse.jpg
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%%DATADIR%%/packages/cloward/cobblestonesNormal.jpg
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%%DATADIR%%/packages/cloward/flipnormals.cfg
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%%DATADIR%%/packages/cloward/metalSheetDepth.jpg
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%%DATADIR%%/packages/cloward/metalSheetDiffuse.jpg
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%%DATADIR%%/packages/cloward/metalSheetNormal.jpg
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%%DATADIR%%/packages/cloward/readme.txt
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%%DATADIR%%/packages/cloward/stonewallDepth.jpg
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%%DATADIR%%/packages/cloward/stonewallDiffuse.jpg
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%%DATADIR%%/packages/cloward/stonewallNormal.jpg
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%%DATADIR%%/packages/freeseamless/1.jpg
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%%DATADIR%%/packages/freeseamless/1_nor.jpg
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%%DATADIR%%/packages/freeseamless/1_spec.jpg
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%%DATADIR%%/packages/freeseamless/readme.txt
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%%DATADIR%%/packages/golgotha/readme.txt
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%%DATADIR%%/packages/golgotha/snow1.jpg
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%%DATADIR%%/packages/golgotha/watr-icyblue2.jpg
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%%DATADIR%%/packages/golgotha/watr1.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_001_cc.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_001_hm.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_001_nm.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_001_sc.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_002_cc.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_002_hm.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_002_nm.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_002_sc.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_003_cc.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_003_hm.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_003_nm.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_003_sc.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_004_cc.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_004_hm.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_004_nm.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_004_sc.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_005_cc.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_005_hm.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_005_nm.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_005_sc.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_006_cc.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_006_hm.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_006_nm.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_006_sc.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_007_cc.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_007_hm.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_007_nm.jpg
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%%DATADIR%%/packages/gor/cr_env_tex_007_sc.jpg
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%%DATADIR%%/packages/gor/license_info_img.jpg
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%%DATADIR%%/packages/hud/damage.png
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%%DATADIR%%/packages/hud/readme.txt
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%%DATADIR%%/packages/icons/action.jpg
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%%DATADIR%%/packages/icons/checkbox_off.jpg
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%%DATADIR%%/packages/icons/checkbox_on.jpg
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%%DATADIR%%/packages/icons/exit.jpg
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%%DATADIR%%/packages/icons/info.jpg
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%%DATADIR%%/packages/icons/menu.jpg
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%%DATADIR%%/packages/icons/menu.png
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%%DATADIR%%/packages/icons/radio_off.jpg
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%%DATADIR%%/packages/icons/radio_on.jpg
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%%DATADIR%%/packages/icons/readme.txt
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%%DATADIR%%/packages/icons/server.jpg
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%%DATADIR%%/packages/library/1_1/AutoTargeting.js
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%%DATADIR%%/packages/library/1_1/EntityQueries.js
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%%DATADIR%%/packages/library/1_1/Events.js
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%%DATADIR%%/packages/library/1_1/Firing.js
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%%DATADIR%%/packages/library/1_1/GameManager.js
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%%DATADIR%%/packages/library/1_1/Health.js
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%%DATADIR%%/packages/library/1_1/MapDefaults.js
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%%DATADIR%%/packages/library/1_1/MultipartRendering.js
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%%DATADIR%%/packages/library/1_1/Platforms.js
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%%DATADIR%%/packages/library/1_1/PlayerList.js
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%%DATADIR%%/packages/library/1_1/Plugins.js
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%%DATADIR%%/packages/library/1_1/Projectiles.js
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%%DATADIR%%/packages/library/1_1/__CorePatches.js
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%%DATADIR%%/packages/library/1_1/guns/Insta.js
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%%DATADIR%%/packages/library/1_1/guns/Rocket.js
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%%DATADIR%%/packages/library/1_1/guns/Shotgun.js
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%%DATADIR%%/packages/library/1_1/guns/Stunball.js
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%%DATADIR%%/packages/library/1_1/mapelements/Cannons.js
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%%DATADIR%%/packages/library/1_1/mapelements/JumpPads.js
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%%DATADIR%%/packages/library/1_1/mapelements/Teleporters.js
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%%DATADIR%%/packages/library/1_1/modes/CTF.js
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%%DATADIR%%/packages/library/1_2/AutoTargeting.js
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%%DATADIR%%/packages/library/1_2/Chat.js
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%%DATADIR%%/packages/library/1_2/CustomEffect.js
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%%DATADIR%%/packages/library/1_2/CutScenes.js
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%%DATADIR%%/packages/library/1_2/EntityQueries.js
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%%DATADIR%%/packages/library/1_2/Events.js
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%%DATADIR%%/packages/library/1_2/Firing.js
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%%DATADIR%%/packages/library/1_2/GameManager.js
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%%DATADIR%%/packages/library/1_2/Health.js
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%%DATADIR%%/packages/library/1_2/MapDefaults.js
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%%DATADIR%%/packages/library/1_2/MultipartRendering.js
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%%DATADIR%%/packages/library/1_2/Physics.js
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%%DATADIR%%/packages/library/1_2/Platforms.js
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%%DATADIR%%/packages/library/1_2/PlayerList.js
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%%DATADIR%%/packages/library/1_2/Plugins.js
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%%DATADIR%%/packages/library/1_2/Projectiles.js
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%%DATADIR%%/packages/library/1_2/Roles.js
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%%DATADIR%%/packages/library/1_2/Vehicles.js
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%%DATADIR%%/packages/library/1_2/World.js
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%%DATADIR%%/packages/library/1_2/WorldSignals.js
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%%DATADIR%%/packages/library/1_2/ZeroG.js
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%%DATADIR%%/packages/library/1_2/__CorePatches.js
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%%DATADIR%%/packages/library/1_2/ai/Steering.js
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%%DATADIR%%/packages/library/1_2/guns/Grenade.js
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%%DATADIR%%/packages/library/1_2/guns/Insta.js
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%%DATADIR%%/packages/library/1_2/guns/Rocket.js
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%%DATADIR%%/packages/library/1_2/guns/Shotgun.js
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%%DATADIR%%/packages/library/1_2/guns/Stunball.js
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%%DATADIR%%/packages/library/1_2/mapelements/Cannons.js
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%%DATADIR%%/packages/library/1_2/mapelements/DetectionAreas.js
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%%DATADIR%%/packages/library/1_2/mapelements/JumpPads.js
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%%DATADIR%%/packages/library/1_2/mapelements/Portals.js
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%%DATADIR%%/packages/library/1_2/mapelements/Teleporters.js
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%%DATADIR%%/packages/library/1_2/mapelements/WorldAreas.js
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%%DATADIR%%/packages/library/1_2/mapelements/WorldNotices.js
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%%DATADIR%%/packages/library/1_2/mapelements/WorldSequences.js
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%%DATADIR%%/packages/library/1_2/mapelements/specific/ModelForge.js
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%%DATADIR%%/packages/library/1_2/modes/CTF.js
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%%DATADIR%%/packages/library/1_2/modes/Time.js
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%%DATADIR%%/packages/library/1_3/Actions.js
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%%DATADIR%%/packages/library/1_3/Animatable.js
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%%DATADIR%%/packages/library/1_3/Application.js
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%%DATADIR%%/packages/library/1_3/AutoTargeting.js
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%%DATADIR%%/packages/library/1_3/Character.js
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%%DATADIR%%/packages/library/1_3/Chat.js
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%%DATADIR%%/packages/library/1_3/CustomEffect.js
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%%DATADIR%%/packages/library/1_3/CutScenes.js
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%%DATADIR%%/packages/library/1_3/EntityQueries.js
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%%DATADIR%%/packages/library/1_3/Events.js
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%%DATADIR%%/packages/library/1_3/Firing.js
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%%DATADIR%%/packages/library/1_3/GameManager.js
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%%DATADIR%%/packages/library/1_3/Health.js
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%%DATADIR%%/packages/library/1_3/LogicEntity.js
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%%DATADIR%%/packages/library/1_3/LogicEntityClasses.js
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%%DATADIR%%/packages/library/1_3/LogicEntityStore.js
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%%DATADIR%%/packages/library/1_3/MapDefaults.js
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%%DATADIR%%/packages/library/1_3/MultipartRendering.js
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%%DATADIR%%/packages/library/1_3/Octree.js
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%%DATADIR%%/packages/library/1_3/Package.js
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%%DATADIR%%/packages/library/1_3/Physics.js
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%%DATADIR%%/packages/library/1_3/Platformer.js
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%%DATADIR%%/packages/library/1_3/PlayerList.js
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%%DATADIR%%/packages/library/1_3/Plugins.js
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%%DATADIR%%/packages/library/1_3/Projectiles.js
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%%DATADIR%%/packages/library/1_3/Roles.js
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%%DATADIR%%/packages/library/1_3/StaticEntity.js
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%%DATADIR%%/packages/library/1_3/World.js
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%%DATADIR%%/packages/library/1_3/WorldSignals.js
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%%DATADIR%%/packages/library/1_3/ZeroG.js
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%%DATADIR%%/packages/library/1_3/ai/Steering.js
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%%DATADIR%%/packages/library/1_3/guns/Chaingun.js
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%%DATADIR%%/packages/library/1_3/guns/Grenade.js
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%%DATADIR%%/packages/library/1_3/guns/Stunball.js
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%%DATADIR%%/packages/library/1_3/mapelements/Cannons.js
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%%DATADIR%%/packages/library/1_3/mapelements/DetectionAreas.js
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%%DATADIR%%/packages/library/1_3/mapelements/JumpPads.js
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%%DATADIR%%/packages/library/1_3/mapelements/Pickups.js
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%%DATADIR%%/packages/library/1_3/mapelements/Platforms.js
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%%DATADIR%%/packages/library/1_3/mapelements/PlotTriggers.js
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%%DATADIR%%/packages/library/1_3/mapelements/Portals.js
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%%DATADIR%%/packages/library/1_3/mapelements/Teleporters.js
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%%DATADIR%%/packages/library/1_3/mapelements/WorldAreas.js
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%%DATADIR%%/packages/library/1_3/mapelements/WorldNotices.js
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%%DATADIR%%/packages/library/1_3/mapelements/specific/ModelForge.js
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%%DATADIR%%/packages/library/1_3/mapscripts/ctf.js
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%%DATADIR%%/packages/library/1_3/mapscripts/platformer.js
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%%DATADIR%%/packages/library/Health.js
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%%DATADIR%%/packages/library/PlayerList.js
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%%DATADIR%%/packages/library/mapelements/JumpPads.js
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%%DATADIR%%/packages/library/modes/CTF.js
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%%DATADIR%%/packages/materials/license.txt
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