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64e068d25c
Bump PORTREVISION of all dependent ports. Fix the build errors in the few ports that still use the long deprecated, and now obsoleted, cURL options. Thanks to everyone who took the time to look over the patch! Discussed on: -ports
148 lines
3.1 KiB
Makefile
148 lines
3.1 KiB
Makefile
# New ports collection makefile for: r1q2
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# Date created: 16 May 2006
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# Whom: alepulver
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#
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# $FreeBSD$
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#
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PORTNAME= r1q2
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PORTVERSION= 6557
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PORTREVISION= 4
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CATEGORIES= games
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MASTER_SITES= http://www.r1ch.net/stuff/r1q2/src/
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DISTNAME= ${PORTNAME}-b${PORTVERSION}-src
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PATCH_SITES= ${MASTER_SITE_LOCAL}
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PATCH_SITE_SUBDIR= alepulver
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PATCHFILES= r1q2_diff.gz
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PATCH_DIST_STRIP= -p1
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MAINTAINER= alepulver@FreeBSD.org
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COMMENT= Enhaced Quake II client/server focusing on stability
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LIB_DEPENDS= execinfo.1:${PORTSDIR}/devel/libexecinfo
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USE_ZIP= yes
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USE_GCC= 3.2+
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USE_GMAKE= yes
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NO_WRKSUBDIR= yes
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OPTIONS= CLIENT "Build OpenGL client" on \
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DEDICATED "Build dedicated server" on \
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GAME "Build a main game .so file" off \
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GLX "Build OpenGL renderer" on \
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HTTP "Enable HTTP download support" on \
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OPENAL "Enable OpenAL support" on \
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OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
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SDL "Build SDL client" on \
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SDLGL "Build SDL OpenGL renderer" on
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ALL_TARGET= release
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MAKE_ENV= LIBDIR="${LIBDIR}"
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PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
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LIBDIR= ${PREFIX}/lib/${PORTNAME}
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.include "${.CURDIR}/../quake2-data/Makefile.include"
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.include <bsd.port.pre.mk>
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.if !defined(WITHOUT_CLIENT) || !defined(WITHOUT_GLX)
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USE_GL= yes
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.endif
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.if !defined(WITHOUT_SDL) && !defined(WITHOUT_SDLGL)
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USE_SDL= sdl
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.endif
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.if !defined(WITHOUT_GLX) || !defined(WITHOUT_SDLGL)
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LIB_DEPENDS+= jpeg.9:${PORTSDIR}/graphics/jpeg \
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png.5:${PORTSDIR}/graphics/png
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.endif
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.if !defined(WITHOUT_CLIENT)
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MAKE_ENV+= BUILD_CLIENT=YES
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PLIST_SUB+= CLIENT=""
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R1Q2_BIN+= r1q2
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.else
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PLIST_SUB+= CLIENT="@comment "
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.endif
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.if !defined(WITHOUT_DEDICATED)
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MAKE_ENV+= BUILD_DEDICATED=YES
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PLIST_SUB+= DEDICATED=""
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R1Q2_BIN+= r1q2ded
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.else
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PLIST_SUB+= DEDICATED="@comment "
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.endif
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.if defined(WITH_GAME)
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MAKE_ENV+= BUILD_GAME=YES
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PLIST_SUB+= GAME=""
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.else
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PLIST_SUB+= GAME="@comment "
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.endif
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.if !defined(WITHOUT_GLX)
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MAKE_ENV+= BUILD_GLX=YES
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PLIST_SUB+= GLX=""
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R1Q2_REF+= r1gl
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.else
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PLIST_SUB+= GLX="@comment "
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.endif
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.if !defined(WITHOUT_HTTP)
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LIB_DEPENDS+= curl.4:${PORTSDIR}/ftp/curl
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MAKE_ENV+= WITH_HTTP_DOWNLOAD_SUPPORT=YES
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.endif
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.if !defined(WITHOUT_OPENAL)
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LIB_DEPENDS+= openal.0:${PORTSDIR}/audio/openal
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MAKE_ENV+= WITH_OPENAL_SUPPORT=YES
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.endif
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.if !defined(WITHOUT_OPTIMIZED_CFLAGS)
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MAKE_ENV+= OPTIMIZED_CFLAGS=YES
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.endif
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.if !defined(WITHOUT_SDL)
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MAKE_ENV+= BUILD_SDL=YES
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PLIST_SUB+= SDL=""
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R1Q2_BIN+= r1q2-sdl
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.else
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PLIST_SUB+= SDL="@comment "
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.endif
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.if !defined(WITHOUT_SDLGL)
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MAKE_ENV+= BUILD_SDLGL=YES
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PLIST_SUB+= SDLGL=""
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R1Q2_REF+= r1sdl
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.else
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PLIST_SUB+= SDLGL="@comment "
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.endif
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.if ${OSVERSION} < 500000
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post-patch:
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@${REINPLACE_CMD} -e 's|<stdint\.h>|<inttypes.h>|' \
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${WRKSRC}/game/q_shared.h
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.endif
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do-install:
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.for f in ${R1Q2_BIN}
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${INSTALL_PROGRAM} ${WRKSRC}/quake2/${f} ${PREFIX}/bin
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.endfor
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${MKDIR} ${LIBDIR}/baseq2
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.for f in ${R1Q2_REF}
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${INSTALL_PROGRAM} ${WRKSRC}/quake2/ref_${f}.so ${LIBDIR}
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.endfor
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.if defined(WITH_GAME)
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${INSTALL_PROGRAM} ${WRKSRC}/quake2/baseq2/game.so ${LIBDIR}/baseq2
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.endif
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.if !defined(NOPORTDOCS)
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${MKDIR} ${DOCSDIR}
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${INSTALL_DATA} ${WRKSRC}/readme.txt ${WRKSRC}/r1q2.txt ${DOCSDIR}
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.endif
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.include <bsd.port.post.mk>
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