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freebsd-ports/games/nxengine/Makefile
Mark Linimon 75a2415563 Cross-builds under qemu may have pathname information encoded in CXX.
Fix some regexes to compensate.

Approved by:	portmgr (tier-2 blanket)
2017-12-20 15:30:55 +00:00

49 lines
1.5 KiB
Makefile

# Created by: Nikolai Lifanov <lifanov@FreeBSD.org>
# $FreeBSD$
PORTNAME= nxengine
PORTVERSION= 1.0.0.6
CATEGORIES= games
MASTER_SITES= http://nxengine.sourceforge.net/dl/ \
http://www.cavestory.org/downloads/:data \
SF/lifanov-ports-distfiles/games/${PORTNAME}/:icons
DISTFILES= nx-src-${DISTVERSION:S/.//g}.tar.bz2 \
cavestoryen.zip:data \
${PORTNAME}.png:icons
EXTRACT_ONLY= ${DISTFILES:[1..2]:S/:data//}
MAINTAINER= lifanov@FreeBSD.org
COMMENT= Engine-rewrite of the classic platformer Cave Story
LICENSE= GPLv3 FREEWARE
LICENSE_COMB= multi
LICENSE_NAME_FREEWARE= Cave Story freeware license
LICENSE_FILE_GPLv3= ${WRKSRC}/LICENSE
LICENSE_FILE_FREEWARE= ${WRKDIR}/CaveStory/Readme.txt
LICENSE_PERMS_FREEWARE= dist-mirror pkg-mirror auto-accept
LICENSE_DISTFILES_GPLv3= ${DISTFILES:[1]}
LICENSE_DISTFILES_FREEWARE= ${DISTFILES:[2]:S/:data//}
DESKTOP_ENTRIES="NXEngine" "" "${PORTNAME}" \
"${PORTNAME}" "Game;AdventureGame;" ""
WRKSRC= ${WRKDIR}/nx
USE_SDL= sdl ttf
SUB_FILES= ${PORTNAME}
pre-build:
@${REINPLACE_CMD} -e 's!g++!${CXX}!' ${WRKSRC}/Makefile
do-install:
${MKDIR} ${STAGEDIR}${DATADIR}
${INSTALL_PROGRAM} ${WRKSRC}/nx ${STAGEDIR}${DATADIR}
.for f in sprites.sif smalfont.bmp tilekey.dat font.ttf
${INSTALL_DATA} ${WRKSRC}/${f} ${STAGEDIR}${DATADIR}
.endfor
${INSTALL_SCRIPT} ${WRKDIR}/nxengine ${STAGEDIR}${PREFIX}/bin
(cd ${WRKDIR}/CaveStory; ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR})
${INSTALL_DATA} ${_DISTDIR}/${PORTNAME}.png \
${STAGEDIR}${PREFIX}/share/pixmaps
.include <bsd.port.mk>