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bomns * Banish the Autotools to the land of wind and ghosts. CMake for the win. * Beginnings of netplay, thanks to Charles. See the "netplay" branch. * No longer compiles unused/broken AI code bomnsedit * None bomnslauncher * GTK1 launcher is archived and no longer built (it sucks, don't worry) * bomnslauncher2 renamed bomnslauncher - Transfer maintainership to games@ team - Add license (GPLv2) - Switch to USES=cmake and change to fetch from GITHUB - Remove not existent Option and OPTIONS_SUB - Remove pkgconfig, USE_BZIP2 and obsolete patches, changed by upstream - Add CMAKE_ARGS+= -Wno-dev and USE_CSTD=gnu89 - Add DOCS and Option - Symlink the icon - Change WWW
8 lines
400 B
Plaintext
8 lines
400 B
Plaintext
Bomns is by far the greatest game to ever grace the face of the earth. It has
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a HUGE cult following (largely based in Asheville, NC) because of its immense
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fun factor and its unique ability to increase your sex appeal and
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significantly lengthen your life. Originally conceived by Charles Lindsay, it
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has taken many forms since the first "Bomns".
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WWW: https://github.com/keithfancher/Bomns-for-Linux
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