mirror of
https://git.FreeBSD.org/ports.git
synced 2024-11-19 00:13:33 +00:00
10 lines
465 B
Plaintext
10 lines
465 B
Plaintext
glBSP is a node builder specially designed to be used with OpenGL-based
|
|
DOOM game engines. It adheres to the "GL-Friendly Nodes" specification,
|
|
which means it adds some new special nodes to a WAD file that makes it
|
|
very easy for an OpenGL DOOM engine to compute the polygons needed for
|
|
drawing the levels.
|
|
|
|
There are many DOOM ports that understand the GL Nodes created by glBSP,
|
|
including: EDGE, Doomsday (JDOOM), PrBoom, Vavoom, ZDoomGL, Legacy 2.0,
|
|
and Doom3D.
|