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freebsd-ports/cad/meshlab/Makefile
Raphael Kubo da Costa 3feb5cbe01 Update math/mpir to 2.7.2.
- Set LICENSE_FILE.
- Depend on devel/yasm instead of building a bundled yasm.
- Remove post-install target, the build system takes care of creating the
  proper soversion symlinks.
- Bump PORTREVISION in dependent ports due to a change in the soversion
  number.
2015-11-21 17:20:24 +00:00

58 lines
2.0 KiB
Makefile

# Created by: gahr
# $FreeBSD$
PORTNAME= meshlab
PORTVERSION= 1.3.3
PORTREVISION= 2
CATEGORIES= cad
MASTER_SITES= SF/${PORTNAME}/${PORTNAME}/MeshLab%20v${PORTVERSION}/
DISTNAME= MeshLabSrc_AllInc_v${PORTVERSION:C|\.||g}
MAINTAINER= ports@FreeBSD.org
COMMENT= 3D triangular meshes processing and editing tool
LICENSE= GPLv2
EXTRACT_DEPENDS=gtar:${PORTSDIR}/archivers/gtar
LIB_DEPENDS= libQtSolutions_SOAP-head.so:${PORTSDIR}/devel/qt4-qtsolutions-soap \
libmpir.so:${PORTSDIR}/math/mpir
USES= dos2unix qmake compiler:c++11-lib tar:tgz
USE_CXXSTD= c++11
USE_GL= glew glu
USE_QT4= moc_build rcc_build uic_build corelib gui xml \
xmlpatterns opengl network script
USE_LDCONFIG= yes
DOS2UNIX_FILES= external/structuresynth/ssynth/SyntopiaCore/GLEngine/Object3D.h \
external/structuresynth/ssynth/SyntopiaCore/GLEngine/Raytracer/VoxelStepper.cpp \
meshlabplugins/edit_arc3D/fillImage.cpp \
meshlabplugins/filter_csg/intercept.h \
meshlabplugins/filter_photosynth/downloader.cpp
EXTRACT_CMD= gtar
QMAKE_SOURCE_PATH= ${WRKSRC}/meshlab_full.pro
WRKSRC= ${WRKDIR}/${PORTNAME}/src
pre-configure:
${MV} "${WRKSRC}/distrib/shaders/electronic microscope.gdp" \
${WRKSRC}/distrib/shaders/electronic_microscope.gdp
${MV} "${WRKSRC}/distrib/shaders/shadersrm/old/Depth of Field.rfx" \
${WRKSRC}/distrib/shaders/shadersrm/old/Depth_of_Field.rfx
${REINPLACE_CMD} -e 's|%%PREFIX%%|${PREFIX}|' \
${WRKSRC}/common/pluginmanager.cpp
.if defined(MAINTAINER_MODE)
${FIND} ${WRKSRC}/../../ -name "*.pro" | ${XARGS} \
${REINPLACE_CMD} -e '/^CONFIG +=/s|$$| debug|'
.endif
do-install:
${MKDIR} ${STAGEDIR}${PREFIX}/lib/meshlab/plugins
cd ${WRKSRC}/distrib/plugins && ${INSTALL_LIB} *.so ${STAGEDIR}${PREFIX}/lib/meshlab/plugins
${MKDIR} ${STAGEDIR}${PREFIX}/lib/meshlab/shaders
cd ${WRKSRC}/distrib/shaders && ${COPYTREE_SHARE} \* ${STAGEDIR}${PREFIX}/lib/meshlab/shaders
${INSTALL_PROGRAM} ${WRKSRC}/distrib/meshlab ${STAGEDIR}${PREFIX}/lib/meshlab
${LN} -sf ${PREFIX}/lib/meshlab/meshlab ${STAGEDIR}${PREFIX}/bin
.include <bsd.port.mk>