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88 lines
2.2 KiB
Makefile
88 lines
2.2 KiB
Makefile
# Created by: Alejandro Pulver <alejandro@varnet.biz>
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PORTNAME= data
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PORTVERSION= 3.20
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PORTREVISION= 3
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CATEGORIES= games
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MASTER_SITES= IDSOFTWARE/quake2/:data IDSOFTWARE/quake2/source/:src
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PKGNAMEPREFIX= ${Q2PKGNAMEPREFIX}
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DISTFILES= ${Q2_UPDATE}:data ${Q2_SRC}:src
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MAINTAINER= danfe@FreeBSD.org
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COMMENT= Quake II data files
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# XXX we need info-unzip for q2-314-demo-x86.exe
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USES= zip:infozip
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NO_WRKSUBDIR= yes
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DATADIR= ${Q2DIR}
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DOCSDIR= ${PREFIX}/share/doc/${PKGBASE}
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Q2_DEMO= q2-314-demo-x86.exe
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Q2_SRC= q2src${PORTVERSION:S|.||}.shar.Z
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Q2_UPDATE= q2-${PORTVERSION}-x86-full.exe
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OPTIONS_DEFINE= MANUAL OPTIMIZED_CFLAGS SHAREWARE
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OPTIONS_DEFAULT= OPTIMIZED_CFLAGS
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MANUAL_DESC= Install the game HTML manual
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SHAREWARE_DESC= Install demo version of the game data
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.include "Makefile.include" # must be included before bsd.port.options.mk
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.include <bsd.port.options.mk>
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.if ${PORT_OPTIONS:MMANUAL} || ${PORT_OPTIONS:MSHAREWARE}
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DISTFILES+= ${Q2_DEMO}:data
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.endif
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.if ${PORT_OPTIONS:MMANUAL}
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PLIST_SUB+= MANUAL=""
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.else
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PLIST_SUB+= MANUAL="@comment "
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.endif
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.if ${PORT_OPTIONS:MOPTIMIZED_CFLAGS}
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CFLAGS+= -ffast-math -funroll-loops -fomit-frame-pointer \
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-fexpensive-optimizations
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.endif
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.if ${PORT_OPTIONS:MSHAREWARE}
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PLIST_SUB+= FULL="@comment " SHAREWARE=""
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.else
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PLIST_SUB+= FULL="" SHAREWARE="@comment "
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SUB_FILES= pkg-message
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.endif
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do-extract:
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@${MKDIR} ${WRKSRC}
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@cd ${WRKSRC} && uncompress -c ${DISTDIR}/${Q2_SRC} | \
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${TAIL} +434 | ${SH}
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@${UNZIP_CMD} -q -d ${WRKSRC} \
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${DISTDIR}/${Q2_UPDATE} baseq2/* -x *.dll
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.if ${PORT_OPTIONS:MMANUAL}
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@${UNZIP_CMD} -ajq -d ${WRKSRC}/DOCS \
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${DISTDIR}/${Q2_DEMO} Install/Data/DOCS/*
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.endif
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.if ${PORT_OPTIONS:MSHAREWARE}
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@${RM} ${WRKSRC}/baseq2/pak[^0].pak
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@${UNZIP_CMD} -jq -d ${WRKSRC}/baseq2 \
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${DISTDIR}/${Q2_DEMO} Install/Data/baseq2/pak0.pak
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.endif
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post-extract:
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@${CP} ${FILESDIR}/${MAKEFILE} ${WRKSRC}
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post-patch:
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@${REINPLACE_CMD} -e 's/__linux__/__unix__/' ${WRKSRC}/q_shared.[ch]
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do-install:
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@${MKDIR} ${STAGEDIR}${DATADIR}/baseq2
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${INSTALL_PROGRAM} ${WRKSRC}/game.so ${STAGEDIR}${DATADIR}/baseq2
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${CP} -a ${WRKSRC}/baseq2/* ${STAGEDIR}${DATADIR}/baseq2
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.if ${PORT_OPTIONS:MMANUAL}
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@${MKDIR} ${STAGEDIR}${DOCSDIR}
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${CP} -a ${WRKSRC}/DOCS ${STAGEDIR}${DOCSDIR}/manual
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.endif
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.include <bsd.port.mk>
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