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freebsd-ports/games/xgammon/files/patch-ae
Thomas Gellekum 6ea18d7a8c Import of xgammon, a backgammon game for X11.
The do-extract rule is extremely ugly;  I just don't
want to write a general tool for RedHats rpm format...
1997-01-03 08:15:44 +00:00

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--- xgammon.c.orig Thu Jan 2 20:28:24 1997
+++ xgammon.c Thu Jan 2 20:28:37 1997
@@ -306,7 +306,7 @@
set_binom (); /* decision ... */
set_naufm ();
- srand (time (NULL)); /* rolling */
+ srandom (time (NULL)); /* rolling */
delaytime = ((unsigned long) gammon_resource.delaytime) * 100000;
--- edit.c.orig Sat Aug 26 13:09:41 1995
+++ edit.c Thu Jan 2 20:30:14 1997
@@ -266,8 +266,8 @@
}
if (ignore_dice) {
- roll[0] = (rand ()%6 + 1) * direction;
- roll[1] = (rand ()%6 + 1) * direction;
+ roll[0] = (random ()%6 + 1) * direction;
+ roll[1] = (random ()%6 + 1) * direction;
}
if (roll[0] == roll[1]) {
roll[3] = roll[2] = roll[0];
--- misc.c.orig Sun Aug 27 15:20:15 1995
+++ misc.c Thu Jan 2 20:30:33 1997
@@ -99,8 +99,8 @@
void RollDice (void)
{
- roll[0] = (rand ()%6 + 1) * direction;
- roll[1] = (rand ()%6 + 1) * direction;
+ roll[0] = (random ()%6 + 1) * direction;
+ roll[1] = (random ()%6 + 1) * direction;
if (roll[0] != roll[1]) {
roll[2] = 0; /* sure and necessary */
@@ -253,8 +253,8 @@
direction = 1; /* get beginner of game */
do {
- roll[0] = (rand ()%6 + 1);
- roll[1] = (rand ()%6 + 1);
+ roll[0] = (random ()%6 + 1);
+ roll[1] = (random ()%6 + 1);
} while (roll[0] == roll[1]);
roll[2] = 0;
--- rollout.c.orig Sat Aug 26 19:58:11 1995
+++ rollout.c Thu Jan 2 20:30:44 1997
@@ -238,8 +238,8 @@
void rollout_roll_dice (void)
{
- roll[0] = (rand()%6 + 1) * direction;
- roll[1] = (rand()%6 + 1) * direction;
+ roll[0] = (random()%6 + 1) * direction;
+ roll[1] = (random()%6 + 1) * direction;
if (roll[0] != roll[1]) {
roll[2] = 0; /* sure and necessary */